I figured that it would be nice for us to have a place where we can post about how much the new difficulty is wrecking us, and maybe have a place where players can go (outside the Dev Log) to get some tips & tricks to conquer the new mode.
So far, the only build that I've had time to try is a 3/10/7/3/7/3/7 (original allotment at lvl 1) pure SMG build on Oddity mode, and I'm fairly confident that it's impossible for me to even beat Depot A with it. xD
I knew from the beginning that it was going to be a train-wreck, since it's a very fragile build early on, but I wanted to try it out anyway. I didn't think it would be
this bad, though.
Presently, I'm at level 3 and I can't even kill all of the psi beetles and save Newton.
The little buggers gang up on me and I'm dead in two turns. Every enemy takes at least two full bursts to kill, and I'm just going through my 7.62 ammo like crazy. Totally unsustainable in the long run. Just to clear the 8 azuridae in Newton's building requires something like 300 7.62 bullets fired from my puny SMG because I can't afford to buy one.
Junkyard is of little help, either.
And don't even get me
started on Silent Isle. My boy Broderick decided that it would be a good idea to shoot at the psi beetles for some weird reason, and then he aggro'd over the Goliath, which promptly used every psi skill in the book to wreck him in 2 turns. Dumbass.
It would have been hilarious if it didn't leave me trapped on the island.
So, yeah, 3 CON SMG Oddity is a no-go for Dominating mode. I think even with 7+ CON it would be unsustainable. The ammo requirement is just too much for burst builds when the enemies have soooo much HP. Maybe if I ground some levels off of the Rathounds long enough to get Commando and Spec Ops (on Classic, of course), I MIGHT be able to beat Depot A, but I would surely crash and burn in DC if I ever made it that far.
Granted, a lot of my issues probably came from the build itself and the fact that I'm definitely not the best Underrail player in the world, but hey, it sounded more interesting than a LoC psi build.
What about you guys? How is the new difficulty treating you so far? Has anyone beat it yet? (looking at you, destroyor
)
I expect that, if anyone does end up beating it, it'll be with a sniper build or a LoC psi build. Or maybe a crit brawler, if you can survive the early game?