Well first of use sturdy vest, in smg playthrough was being with 380 (232 + 148 sturdy vest quality) hp same con, now ar being superior to smgs, i doubt that, this is max dmg smg, i dont think 16 dex focus smg build outdamages this 1 (simple math 21 bullets and 4 more perception + reload in same turn vs 16 dex 20 bullets), but yes you lose juggernaut. Nimble and armor slooping, so i can move a little and have some kind of use of stealth and evasion + suppresive fire. And i like throwing to be reliable, only thing missing is 130 biology which i dislike crafting in dc. You have 112 chemistry and 100 biology with workbench, they arent random numbers. Only weakness to this is coil spiders and doppelgangers, everything else... not rly. But i think every build struggles with smth, specially those 2. Wth 3 smg bursts u can knockout 3-4+ ppl in round, without adrenaline, how much can u knockout with ar, dont know never tried ar mid - late game.
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Now your link, lacks imho every aspect of survivability, no skinner feat, 3 con, no dodge..., I mean my build doesnt have dodge, but is full metal.