Author Topic: Will the game ever be available for Mac/Linux?  (Read 113439 times)

isimonov

  • Probably not a Spambot
  • *
  • Posts: 3
  • Karma: +1/-0
    • View Profile
Re: Will the game ever be available for Mac/Linux?
« Reply #30 on: January 03, 2017, 10:19:42 pm »
OK.. first one is done. This is just an empty Wineskin app bundle with all the necessary winetricks. "Show Package Contents" and open the Wineskin.app there. Use the Install Software button to install your copy. https://dl.dropboxusercontent.com/u/5044101/Underrail%20%28Empty%29.zip

Here's a version with the demo pre-installed, to see if it works for you: https://dl.dropboxusercontent.com/u/5044101/Underrail%20Demo.zip

I like to try this way, but links is dead :( Can sombody bring it to live again? Great thnx!

lodhankelly

  • Noob
  • *
  • Posts: 1
  • Karma: +0/-0
    • View Profile
Re: Will the game ever be available for Mac/Linux?
« Reply #31 on: May 24, 2017, 12:26:21 pm »
hello. i love this game. but my brother have mac-pro. is there is availiblity of this game on mac-pro ?  :-\

lettysevy

  • Noob
  • *
  • Posts: 1
  • Karma: +0/-0
    • View Profile
Re: Will the game ever be available for Mac/Linux?
« Reply #32 on: June 06, 2017, 06:25:47 am »
Hello. This game is Awesome. But i too want to know about its availablity on Mac-pro. Thank You

aratuk

  • Noob
  • *
  • Posts: 2
  • Karma: +1/-0
    • View Profile
Re: Will the game ever be available for Mac/Linux?
« Reply #33 on: June 15, 2017, 08:05:58 am »
Hello. This game is Awesome. But i too want to know about its availablity on Mac-pro. Thank You

I've found that I'm now able to run Underrail on Mac in a Wineskin using engine WS9Wine2.6 (the latest available in a Wineskin as of this posting) and only one winetrick: dotnet462. This is a newer engine and newer version of Microsoft .Net than it appears people in this thread were using previously, which might be why it doesn't need additional winetricks and I'm not having problems with the audio. I'm running macOS 10.12.6.

You may need to click "Update Winetricks" for dotnet462 to be available. Also, in the screen options, I did need to check "Use Mac Driver Instead of X11" for the window to have proper borders.
« Last Edit: June 15, 2017, 08:08:09 am by aratuk »

DMonin

  • Zoner
  • **
  • Posts: 52
  • Karma: +2/-1
    • View Profile
Re: Will the game ever be available for Mac/Linux?
« Reply #34 on: July 27, 2017, 04:00:34 pm »
One of the possible alternatives is Monogame
I think the best solution is port Underrail to Unity. But there a lot of work, cause everything should be rewriting. But in other way Unity will bring less problems instead Monogame.
Richard Moreau, Vault 8

isimonov

  • Probably not a Spambot
  • *
  • Posts: 3
  • Karma: +1/-0
    • View Profile
Re: Will the game ever be available for Mac/Linux?
« Reply #35 on: May 22, 2018, 05:35:01 pm »
Holla! I got it!

MacOS 10.13.4

Preferences for wineskin:

Wrapper: Wineskin-2.6.2
Engine: WS9Wine2.22
Winetricks: d3dx9, dotnet46 (i have problems with dotnet462), vcrun2017
Screen Options: disable Auto Detect GPU (important for Hight Sierra)

There is no any graphic or sound problems.

Twiglard

  • Guest
Re: Will the game ever be available for Mac/Linux?
« Reply #36 on: July 13, 2018, 07:11:56 am »
There's now FNA. See: <https://github.com/FNA-XNA/FNA>. It may become binary-compatible enough. There's also the SFML library that's already portable. We might not even need Wine at certain point, or just few parts out of Winelib.

Other than that, some of us are lucky enough to have gallium-nine (no need for opengl translation). Then again, even with the translation layer, Underrail is anything but slow.

One of the possible alternatives is Monogame
I think the best solution is port Underrail to Unity. But there a lot of work, cause everything should be rewriting. But in other way Unity will bring less problems instead Monogame.

This doesn't make sense on many levels. You might've said instead "let's make a game similar to Underrail but portable".

casquerouge

  • Noob
  • *
  • Posts: 1
  • Karma: +1/-0
    • View Profile
Re: Will the game ever be available for Mac/Linux?
« Reply #37 on: September 09, 2019, 09:52:40 pm »
I managed to make the game work with Crossover.

https://i.imgur.com/vVw9U1f.png

I am testing the game right now, anyone would be interested by a step by step guide?
« Last Edit: September 09, 2019, 10:34:34 pm by casquerouge »

Arclight

  • Zoner
  • **
  • Posts: 93
  • Karma: +6/-5
    • View Profile
Re: Will the game ever be available for Mac/Linux?
« Reply #38 on: January 30, 2021, 11:48:24 pm »
I managed to make the game work with Crossover.

https://i.imgur.com/vVw9U1f.png

I am testing the game right now, anyone would be interested by a step by step guide?
Always. Good to have avenues for others to enjoy this gem.

dnemes

  • Probably not a Spambot
  • *
  • Posts: 11
  • Karma: +1/-0
    • View Profile
Re: Will the game ever be available for Mac/Linux?
« Reply #39 on: May 06, 2021, 09:20:03 am »
I managed to make the game work with Crossover.

https://i.imgur.com/vVw9U1f.png

I am testing the game right now, anyone would be interested by a step by step guide?

I would be very much interested. Managed so far with Wine, but it would be nice to be able to run it with other apps in the same bottle : hence crossover.

isimonov

  • Probably not a Spambot
  • *
  • Posts: 3
  • Karma: +1/-0
    • View Profile
Re: Will the game ever be available for Mac/Linux?
« Reply #40 on: May 07, 2021, 06:26:00 am »
I managed to make the game work with Crossover.

https://i.imgur.com/vVw9U1f.png

I am testing the game right now, anyone would be interested by a step by step guide?

Yep! That's what we need.

alanwatson

  • Noob
  • *
  • Posts: 1
  • Karma: +0/-0
    • View Profile
    • HIre android app developers
Re: Will the game ever be available for Mac/Linux?
« Reply #41 on: October 27, 2021, 06:23:23 am »
Thanx  ;)

johnaaron

  • Probably not a Spambot
  • *
  • Posts: 16
  • Karma: +6/-0
    • View Profile
Re: Will the game ever be available for Mac/Linux?
« Reply #42 on: November 21, 2022, 10:33:03 am »
In case any zoners are still checking this thread:

Underrail still runs flawlessly at all resolutions (even 4k) on my 2017 Intel Macbook Pro using Parallels to emulate Windows 11 (but do not use coherence mode). I didn't do any special setup, just installed Parallels -> Windows 11 -> Steam -> Underrail and it works.

I'm not sure how Apple's M1 chips perform, but I'm pretty sure it's just as good despite the extra x86_64 emulation layer since my gf has Parallels on her M2 Macbook Air and it smokes my machine.

Cheers :)
« Last Edit: November 21, 2022, 10:35:37 am by ajwright »