Thanks for the advice, and yeah, I'm kind of starved for base stat points as I'll need 6 dex to be able to use rapid fire with the wasteland hawk, 5 strength to wield my sniper, 10 perception so my guns don't completely suck, 6 intelligence for premeditation and so I can use 150 quality components in crafting as long as I'm at my workbench and pop a hypercerebrix, and the rest got dumped into will.
Initially I didn't want to take thermodynamicity since I don't want to thaw out chilled or frozen opponents, or put out ones who were on fire, but if I'm going to be taking empowered metathermics, would you recommend I switch out pyromaniac for thermodynamicity? I guess it'd allow me to utilize the empowered buff to its fullest extend with, say, a premeditated pyroblast AOE, followed by a mania'd cryo orb, and then by a pyro stream or something. It certainly sounds like a lot more potential burst damage than simply setting guys on fire for the nice panic it gives. Plus advanced empathy nullifies the extra casting cost of psychosis, letting me cast even more spells while the buff is up.