Author Topic: Dev Log #3: Real-time 3D Models  (Read 27133 times)

Kiki

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Re: Dev Log #3: Real-time 3D Models
« Reply #15 on: September 03, 2020, 04:16:07 am »
I hope it works well on my bad pc.
Hi, I'm 16 and I like to play games with good difficulty, and I also like to do pixel art.
My discord: Kiki#0348
My Twitter: https://twitter.com/MoRastic__
My Steam: https://steamcommunity.com/profiles/76561198124259384/

Styg

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Re: Dev Log #3: Real-time 3D Models
« Reply #16 on: September 03, 2020, 06:35:42 pm »
The models look great, but I do think the stealthy tactical overcoat does look a bit off when compared to the original. But that's just personal preference.
Well he is wearing the metal pants there. ;)

We'll try to keep the look of the iconic armors faithful to the originals.

Call The Banners

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Re: Dev Log #3: Real-time 3D Models
« Reply #17 on: September 07, 2020, 03:25:26 pm »
Now I'm even more excited for this. The amount of customization the new models will offer is exactly what I love in an RPG. Being able to see modifications to armor, like spikes, was something I didn't expect.

I cannot wait to see more of the models in the future.

Urfubar

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Re: Dev Log #3: Real-time 3D Models
« Reply #18 on: September 27, 2020, 08:53:31 pm »
I am in love with every aspect of the game (aside for maybe the psi changes - but we'll wait and see) and a huge Underrail fanboy in general. I love the game as it is but with every developer log it becomes something even better. I definitely forsee myself replaying UR many times in the future. Hopefully we'll see a sequel one day.

Street Cutter

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Re: Dev Log #3: Real-time 3D Models
« Reply #19 on: November 13, 2020, 01:50:46 am »
:)

This reminds me of when Fallout:2238 did this, I even contributed, back in the day!

Unfortunately they never finished it. So much work, utterly wasted.



I have high hopes for Styg and co, however, seeing as he and his team already went through a much more painstaking process in creating the sprites for all the current outfits.

Did you ever hear about 2238, Styg?

Ploluap

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Re: Dev Log #3: Real-time 3D Models
« Reply #20 on: December 29, 2020, 07:58:36 pm »
Wow that's great !
« Last Edit: December 29, 2020, 11:04:30 pm by Ploluap »
I'm Potoldski on discord

cypherusuh

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Re: Dev Log #3: Real-time 3D Models
« Reply #21 on: January 31, 2021, 05:26:30 pm »
Sorry for the necro.
That 3D model looks sweet! Any chance of mod support? Would be cool if we could make hats and other graphical mod easier.

apollounderrail

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Re: Dev Log #3: Real-time 3D Models
« Reply #22 on: May 09, 2021, 05:44:48 pm »
Hype. The new particle effects and 3d models look amazing.

Also, I've wanted to say: I love how you stick to your guns and troll the complainers. This is an absolutely brutal game and I wouldn't have it any other way.

MrExhale

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Re: Dev Log #3: Real-time 3D Models
« Reply #23 on: June 19, 2021, 04:02:20 pm »
Absolutely wonderful stuff, love what y'all are doing! I'm currently trying to get as many friends as possible to play Underrail, its such a gem and a shame it hasn't reached a larger audience. Hopefully I'll have converted quite a few to Underrail fans by the time Infusion is released!

vlad

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Re: Dev Log #3: Real-time 3D Models
« Reply #24 on: October 29, 2021, 11:01:06 pm »
Dev log 4!

Chkn10Ds

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Re: Dev Log #3: Real-time 3D Models
« Reply #25 on: November 14, 2021, 05:21:24 am »
beautiful

TwinkieGorilla

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Re: Dev Log #3: Real-time 3D Models
« Reply #26 on: December 09, 2021, 12:46:50 am »
Somebody, anybody, Styg...please tell me this isn't abandonware.

Vespasian

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Re: Dev Log #3: Real-time 3D Models
« Reply #27 on: February 06, 2022, 10:52:33 pm »
Somebody, anybody, Styg...please tell me this isn't abandonware.

Rejoice, there's news!

https://www.stygiansoftware.com/underrail/devlogs/71-new-year-resolution.html

Quote
After this we're going to transition to working at about 95% of our collective capacity on our next project known under codename Infusion. You can see what's this project about and follow its development here: stygiansoftware.com/infusion. We should start posting dev logs there more regularly soon.


Seems like the news of Infusion's vapourware status were greatly exaggerated.

deanisi

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Re: Dev Log #3: Real-time 3D Models
« Reply #28 on: February 20, 2022, 11:38:26 am »
Woooow! That's awesome! I love when all stuff is seen on my char, only thing that is more impressive is when damage is shown on clothes, like in Project Zomboid. Styg made Interplay/Black Isle run for their money, he's literally made a perfect classic fallout and is making his own Van Burren, except Styg is gonna finish it.

P.S. Does Styg take any donations? I don't mind to support him, give him some coffee money at least, he looks like a great guy so far.
« Last Edit: March 27, 2023, 05:05:40 pm by deanisi »

Styg

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Re: Dev Log #3: Real-time 3D Models
« Reply #29 on: February 21, 2022, 01:26:33 pm »
P.S. Does Styg take any donations? I don't mind to support him, give him some coffee money at least, he looks like a great guy so far.

No, we're content with you guys just buying our games, but thanks. :)