Author Topic: Dev Log #3: Real-time 3D Models  (Read 4408 times)

Kiki

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Re: Dev Log #3: Real-time 3D Models
« Reply #15 on: September 03, 2020, 04:16:07 am »
I hope it works well on my bad pc.
Hi, I'm 16 and I like to play games with good difficulty, and I also like to do pixel art.
My discord: Kiki#0348
My Twitter: https://twitter.com/MoRastic__
My Steam: https://steamcommunity.com/profiles/76561198124259384/

Styg

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Re: Dev Log #3: Real-time 3D Models
« Reply #16 on: September 03, 2020, 06:35:42 pm »
The models look great, but I do think the stealthy tactical overcoat does look a bit off when compared to the original. But that's just personal preference.
Well he is wearing the metal pants there. ;)

We'll try to keep the look of the iconic armors faithful to the originals.

Call The Banners

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Re: Dev Log #3: Real-time 3D Models
« Reply #17 on: September 07, 2020, 03:25:26 pm »
Now I'm even more excited for this. The amount of customization the new models will offer is exactly what I love in an RPG. Being able to see modifications to armor, like spikes, was something I didn't expect.

I cannot wait to see more of the models in the future.

Urfubar

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Re: Dev Log #3: Real-time 3D Models
« Reply #18 on: September 27, 2020, 08:53:31 pm »
I am in love with every aspect of the game (aside for maybe the psi changes - but we'll wait and see) and a huge Underrail fanboy in general. I love the game as it is but with every developer log it becomes something even better. I definitely forsee myself replaying UR many times in the future. Hopefully we'll see a sequel one day.

Street Cutter

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Re: Dev Log #3: Real-time 3D Models
« Reply #19 on: November 13, 2020, 01:50:46 am »
:)

This reminds me of when Fallout:2238 did this, I even contributed, back in the day!

Unfortunately they never finished it. So much work, utterly wasted.



I have high hopes for Styg and co, however, seeing as he and his team already went through a much more painstaking process in creating the sprites for all the current outfits.

Did you ever hear about 2238, Styg?

Ploluap

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Re: Dev Log #3: Real-time 3D Models
« Reply #20 on: December 29, 2020, 07:58:36 pm »
Wow that's great !
« Last Edit: December 29, 2020, 11:04:30 pm by Ploluap »

cypherusuh

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Re: Dev Log #3: Real-time 3D Models
« Reply #21 on: January 31, 2021, 05:26:30 pm »
Sorry for the necro.
That 3D model looks sweet! Any chance of mod support? Would be cool if we could make hats and other graphical mod easier.