From my limited testing in the hopperdrome, you're meant to have an opportunity to tip the scales for the race. The primary mechanism for this is sneaking into the cages and interact with the hoppers before the race.
With Biology skill, you can determine the heart condition, the digestive health, and the mental state. You can impact hoppers by giving them food or meds. From what I could observe, food reduces digestive health, while meds weaken heart condition and destabilizes mental health (I could not determine if the *type* of food or meds had different impact, maybe veggies would improve health?).
I figured that since meds lasted too short to have any impact on the race, the goal of this is ruin the health of the competitors, not improve the health of your hopper, right? I didn't see any buffs on the hoppers, and none of the hoppers seemed to perform any better under food or meds.
My problem is that even if I make sure all the competition are bloated unstable creeps, the hopper I bet on never seems to win.
Has anyone else used cheating with success?