Difference between revisions of "Incendiary Blob Pistol"

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(1.1.0.5 changes)
 
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== Variants ==
 
== Variants ==
Quality of dispenser used determines the weapon's damage and durability, while quality of collector determines the strength of ''On Hit'' effects.
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Quality of dispenser used determines the weapon's damage and durability, while quality of collector determines the strength of ''On Hit'' effects. The '''chance''' of ''On Hit'' effects is capped at 75%.
  
 
Chemical pistols have no optional components.
 
Chemical pistols have no optional components.

Latest revision as of 13:25, 2 July 2024

Incendiary Blob Pistol.png
Incendiary Blob Pistol
Pistol
This pistol shoots blobs of incendiary. It has a chance to set the target on fire.
Damage: 16-27 (Heat)
Impact speed: Low
Base action points: 25 AP
Range: 7 (optimal: 4)
Critical chance: 4%
Critical damage bonus: 100%
On hit: 40% chance to set the target on fire, dealing additional 125% damage over 2 turns.
Ammo type: incendiary vials
Magazine capacity: 8
Use: Unload all the ammo from the weapon.
(AP: 5)
Durability: 690 / 690 (mechanical)
Can be disassembled.
Weight: 3.00
Value: 7425
v · d · e
Incendiary Blob Pistol.png
Incendiary Blob Pistol
Pistol
This pistol shoots blobs of incendiary. It has a chance to set the target on fire.
Damage: 20-34 (Heat)
Impact speed: Low
Base action points: 25 AP
Range: 7 (optimal: 4)
Critical chance: 4%
Critical damage bonus: 100%
On hit: 60% chance to set the target on fire, dealing additional 175% damage over 3 turns.
Ammo type: incendiary vials
Magazine capacity: 8
Use: Unload all the ammo from the weapon.
(AP: 5)
Durability: 1590 / 1590 (mechanical)
Can be disassembled.
Weight: 3.00
Value: 10275
v · d · e

Incendiary Blob Pistol is a type of chemical pistol.

Description

Unlike conventional firearms, incendiary pistols deal Heat damage and have a chance to set their target on fire, dealing additional damage and causing fear.

Crafting

Incendiary Blob Pistol can be crafted with Blueprint: Chemical Pistol.

Variants

Quality of dispenser used determines the weapon's damage and durability, while quality of collector determines the strength of On Hit effects. The chance of On Hit effects is capped at 75%.

Chemical pistols have no optional components.

Ammo

History

Underrail 1.1

  • 1.1.0.5 - Reduced the chance to ignite enemies when firing incendiary blob pistol; the total burning damage done from igniting the target will remain the same, but will be spread over more turns (one turn per each 80% of the original damage repeated)
  • 1.1.0.5 - Reduced the weight of chemical ammo

Underrail 1.0

  • none

Underrail Alpha

  • 0.1.14.0 - Added components for creating an incendiary blob pistol