Difference between revisions of "TNT Charge"

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[[T.N.T. Charge]]s are heavy explosives that can be used to clear obstacles that are blocking passages. They can also be used in combat, but the high amount of [[TNT]] required for crafting them would be better used on multiple grenades or mines.
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'''TNT Charges''' are heavy explosives that can be used to clear obstacles that are blocking passages. They can also be used in combat, but the high amount of [[TNT]] required for crafting them would be better used on multiple grenades or mines. They are similar to explosive [[traps]] but timer-triggered instead of proximity tiggered. [[Zone Control]] affects them the same way as traps.
  
 
Can be bought from [[Lucas]] in SGS armory after completing [[Find the drill parts]] mission.
 
Can be bought from [[Lucas]] in SGS armory after completing [[Find the drill parts]] mission.
  
 
== Crafting ==
 
== Crafting ==
[[T.N.T. Charge]] can be crafted with [[Blueprint: T.N.T. Charge]].
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[[TNT Charge]] can be crafted with [[Blueprint: T.N.T. Charge]].
  
  
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[[Category:Items]]
 
[[Category:Items]]

Revision as of 06:46, 14 October 2014

TNT Charge.png
TNT Charge
Explosive
Timer triggered TNT charges are often used to clear up passages and bust open sealed doors of abandoned (or not so abandoned) stations to make way for scavengers.
Weight: 4,00
Value: 350

TNT Charges are heavy explosives that can be used to clear obstacles that are blocking passages. They can also be used in combat, but the high amount of TNT required for crafting them would be better used on multiple grenades or mines. They are similar to explosive traps but timer-triggered instead of proximity tiggered. Zone Control affects them the same way as traps.

Can be bought from Lucas in SGS armory after completing Find the drill parts mission.

Crafting

TNT Charge can be crafted with Blueprint: T.N.T. Charge.