Difference between revisions of "Steel Crowbar"
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| range = Melee | | range = Melee | ||
| critchance = 10% | | critchance = 10% | ||
+ | | critbonus = 100% | ||
| greenstats = Damage increased by 3% for every point in strength above 6. | | greenstats = Damage increased by 3% for every point in strength above 6. | ||
Use: Forces open a ventilation shaft. It won't be able to close afterwards. This will require a certain amount of strength depending on the targeted ventilation shaft.<br>(AP: 15) | Use: Forces open a ventilation shaft. It won't be able to close afterwards. This will require a certain amount of strength depending on the targeted ventilation shaft.<br>(AP: 15) | ||
− | | weight = 2 | + | | weight = 2.50 |
| value = 50 | | value = 50 | ||
| datafile = Weapons\SteelCrowbar.item | | datafile = Weapons\SteelCrowbar.item | ||
}} | }} | ||
− | The | + | The '''Crowbar''' might not the most effective melee weapon, but it can be useful as a means of entering ventilation shafts without an [[Omni-Tool]]. Doing so requires an unspecified amount of [[strength]], depending on difficulty of the ventilation shaft. |
'''Flimsy Ventilation Shafts''' may be opened with either omni-tool or crowbar without any requiments. | '''Flimsy Ventilation Shafts''' may be opened with either omni-tool or crowbar without any requiments. |
Revision as of 16:52, 22 April 2015
The Crowbar might not the most effective melee weapon, but it can be useful as a means of entering ventilation shafts without an Omni-Tool. Doing so requires an unspecified amount of strength, depending on difficulty of the ventilation shaft.
Flimsy Ventilation Shafts may be opened with either omni-tool or crowbar without any requiments.
Ventilation shafts forced open with a crowbar cannot be closed afterwards.
Crafting
Unlike most weapons, crowbars are not craftable. They also have no durability unlike most other weapons except Unarmed.
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