Difference between revisions of "Sledgehammer"

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[[File:sledgehammer_supersteel_shock.png]] '''Shock Super Steel Sledgehammer'''
 
[[File:sledgehammer_supersteel_shock.png]] '''Shock Super Steel Sledgehammer'''
 
  
 
{{hiddensection|Complete variant list|
 
{{hiddensection|Complete variant list|
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* [[Shock TiChrome Sledgehammer]]
 
* [[Shock TiChrome Sledgehammer]]
 
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}}
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== Ammo ==
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For powered variants:
 +
{{AmmoGroup|energy}}
  
  

Revision as of 06:11, 10 February 2016

Steel Sledgehammer.png
Steel Sledgehammer
Melee Weapon
The sledgehammer can be a powerful melee weapon in the hands of a strong wielder.
Damage: 40-62 (Mechanical)
Impact speed: Very Low
Base action points: 25 AP
Range: Melee
Critical chance: 7%
Critical damage bonus: 100%
Minimal strength: 8
On hit: 10% chance to stun the living target for 1 turn.
Ignores mechanical damage threshold when attacking organic targets.

Damage increased by 10% for every point in strength above 8.
Durability: 1590 / 1590 (mechanical)
Weight: 23.00
Value: 2300
v · d · e
TiChrome Sledgehammer.png
TiChrome Sledgehammer
Melee Weapon
The sledgehammer can be a powerful melee weapon in the hands of a strong wielder.
Damage: 40-62 (Mechanical)
Impact speed: Very Low
Base action points: 22 AP
Range: Melee
Critical chance: 5%
Critical damage bonus: 100%
Minimal strength: 8
On hit: 10% chance to stun the living target for 1 turn.
Ignores mechanical damage threshold when attacking organic targets.

Damage increased by 10% for every point in strength above 8.
Durability: 1590 / 1590 (mechanical)
Weight: 18.00
Value: 3600
v · d · e

Sledgehammers are the heavy hitters of melee weapons. They require high strength to use, ignore mechanical damage threshold (but not resistance) of living targets and also have a chance to stun their target. Their hits do not bypass target's energy shields.

Despite not ignoring the damage threshold of robotic targets, sledgehammers are still effective against them, since damage is done in large spikes compared to other melee weapons. Sledgehammers can also be crafted with an electroshock generator, further increasing their combat performance against robots.

Crafting

Sledgehammer can be crafted with Blueprint: Sledgehammer.

Variants

Normal

Quality of the metal determines damage potential and durability.

Steel Sledgehammer.png Steel Sledgehammer — 25 base AP cost, 6% crit chance, 100% crit damage bonus, 10% chance to stun target, 8 minimal strength

Tungsten Steel Sledgehammer.png Tungsten Steel Sledgehammer — 25 base AP cost, 5% crit chance, 120% crit damage bonus, 10% chance to stun target, 9 minimal strength

TiChrome Sledgehammer.png TiChrome Sledgehammer22 base AP cost, 5% crit chance, 100% crit damage bonus, 10% chance to stun target, 8 minimal strength

Super Steel Sledgehammer.png Super Steel Sledgehammer — 25 base AP cost, 6% crit chance, 100% crit damage bonus, 15% chance to stun target, 8 minimal strength

Shock

Electroshock variants deal extra Electricity damage on primary target and half of that to nearby targets when powered. Damage is based on the quality of the electroshock generator.

Shock Steel Sledgehammer.png Shock Steel Sledgehammer

Shock Tungsten Steel Sledgehammer.png Shock Tungsten Steel Sledgehammer

Shock TiChrome Sledgehammer.png Shock TiChrome Sledgehammer

Shock Super Steel Sledgehammer.png Shock Super Steel Sledgehammer

Complete variant list

Ammo

For powered variants: