Difference between revisions of "Psychokinesis"
(→{{Mechanical}}-based abilities: added Implosion) |
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* [[Telekinetic Proxy]] | * [[Telekinetic Proxy]] | ||
* [[Disruptive Field]] | * [[Disruptive Field]] | ||
+ | * [[Implosion]] | ||
|* [[Bisson]] in [[South Gate Station]] | |* [[Bisson]] in [[South Gate Station]] | ||
* Bisson in South Gate Station | * Bisson in South Gate Station | ||
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* [[Psionic Mentor]] sold by [[Heidi]] in [[Core City]] and Psionic Mentor sold by [[Anastasia]] from [[Fort Apogee]] | * [[Psionic Mentor]] sold by [[Heidi]] in [[Core City]] and Psionic Mentor sold by [[Anastasia]] from [[Fort Apogee]] | ||
* Psionic Mentor found in an abandoned bunker south-west of [[Rail Crossing]] | * Psionic Mentor found in an abandoned bunker south-west of [[Rail Crossing]] | ||
+ | * Psionic Mentor in unknown location | ||
}} | }} | ||
Revision as of 12:46, 20 February 2016
Psychokinesis is a psi skill which allows to use psychokinetic psi abilities effectively.
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Details
Psychokinesis is one of the three disciplines of psi, along with Thought Control and Metathermics. It is similar to telekinesis with additional electric powers. It can also be used to enhance unarmed attacks. Offensive psychokinetic abilities deal Mechanical or Electricity damage and may stun targets with physical force or electric shock.
There is only one Psychokinesis teacher in the game: Bisson, from South Gate Station, can teach the player up to four psychokinetic abilities. However,psionic mentors can be found throughout the game and teach many more abilities.
Metathermics abilities
Mechanical-based abilities
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Electricity-based abilities
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