Difference between revisions of "Kevlar Cloth"
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(correction: armor -> armor suit) |
(more autogenerated quality table testing) |
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It provides increased {{mechanical}} damage resistance and threshold against bullets. If used on armor suit, it adds 10% to armor penalty. | It provides increased {{mechanical}} damage resistance and threshold against bullets. If used on armor suit, it adds 10% to armor penalty. | ||
+ | |||
+ | {{Quality table | ||
+ | | name = Scaling (Leather Armor) | ||
+ | | min_quality = 1 | ||
+ | | max_quality = 160 | ||
+ | | col_common1 = % extra DT vs bullets | ||
+ | | base1 = 2 | ||
+ | | quality1 = 0.5 | ||
+ | | min1 = 10 | ||
+ | }} | ||
== Used in == | == Used in == |
Revision as of 06:31, 14 May 2017
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It's a bolt of kevlar cloth that can enhance bullet stopping capabilities of any piece of combat gear it's applied to. | |||
Quality: 105 ? | |||
Required crafting skills:
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Weight: 1.00 | |||
Value: 3125
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Kevlar Cloth is a bolt of cloth.
It provides increased Mechanical damage resistance and threshold against bullets. If used on armor suit, it adds 10% to armor penalty.
Item Level (Quality) |
% extra DT vs bullets |
---|---|
1 (15) | 10 |
2 (20) | 12 |
3 (25) | 14 |
4 (30) | 17 |
5 (35) | 19 |
6 (40) | 22 |
7 (45) | 24 |
8 (50) | 27 |
9 (55) | 29 |
10 (60) | 32 |
11 (65) | 34 |
12 (70) | 37 |
13 (75) | 39 |
14 (80) | 42 |
15 (85) | 44 |
16 (90) | 47 |
17 (95) | 49 |
18 (100) | 52 |
19 (105) | 54 |
20 (110) | 57 |
21 (115) | 59 |
22 (120) | 62 |
23 (125) | 64 |
24 (130) | 67 |
25 (135) | 69 |
26 (140) | 72 |
27 (145) | 74 |
28 (150) | 77 |
29 (155) | 79 |
30 (160) | 82 |
Used in
- Blueprint: Balaclava
- Blueprint: Tabi Boots
- Blueprint: Leather Armor (optional)
- Blueprint: Tactical Vest (optional)
- Blueprint: Riot Gear (optional)