Difference between revisions of "Clothier"
Jump to navigation
Jump to search
m |
WikimanBot (talk | contribs) |
||
Line 18: | Line 18: | ||
=== History === | === History === | ||
* [[0.1.14.0]] - feat introduced | * [[0.1.14.0]] - feat introduced | ||
+ | {{clear}} | ||
+ | |||
+ | == Specializations == | ||
+ | {{Specialization | ||
+ | | name = | ||
+ | | max = | ||
+ | | text = Further increases the effective quality by {0}% for each specialization point. | ||
+ | }} | ||
Revision as of 05:10, 11 October 2017
Clothier | |
The quality of fabrics counts as if 20% higher in all your crafts. | |
Requirements
|
Clothier is a crafting feat.
Blueprints which can use fabrics
- Blueprint: Balaclava
- Blueprint: Tabi Boots
- Blueprint: Leather Armor (optional)
- Blueprint: Tactical Vest (optional)
- Blueprint: Riot Gear (optional)
List of fabrics
History
- 0.1.14.0 - feat introduced
Specializations
- ' ( levelExpression error: Unexpected > operator.) — Further increases the effective quality by {0}% for each specialization point.