Difference between revisions of "Gun Nut"
Jump to navigation
Jump to search
WikimanBot (talk | contribs) |
WikimanBot (talk | contribs) |
||
| Line 11: | Line 11: | ||
=== Related blueprints === | === Related blueprints === | ||
| − | * | + | * {{Itemlink|Blueprint: Pistol}} |
| − | * | + | * {{Itemlink|Blueprint: SMG}} |
| − | * | + | * {{Itemlink|Blueprint: Assault Rifle}} |
| − | * | + | * {{Itemlink|Blueprint: Sniper Rifle}} |
| + | * {{Itemlink|Blueprint: Shotgun}} | ||
=== History === | === History === | ||
Revision as of 07:52, 12 October 2017
| Gun Nut | |
| Increases the upper damage range of all firearms you create by 15%. | |
Requirements
| |
Gun Nut is a crafting feat.
Related blueprints
Blueprint: Pistol
Blueprint: SMG
Blueprint: Assault Rifle
Blueprint: Sniper Rifle
Blueprint: Shotgun
History
Specializations
- Damage ( levelExpression error: Unexpected > operator.) — Further increases the upper damage range by {0}% for each specialization point.