Difference between revisions of "Quake"
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| type = Melee Weapon | | type = Melee Weapon | ||
| description = The head of this hammer is designed so that it begins to vibrate as it's swung. | | description = The head of this hammer is designed so that it begins to vibrate as it's swung. | ||
− | | damage = 46- | + | | damage = 46-75 (Mechanical) |
| impactspeed = Very Low | | impactspeed = Very Low | ||
| ap = 25 AP | | ap = 25 AP | ||
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| moveprec. = | | moveprec. = | ||
| critchance = 5% | | critchance = 5% | ||
− | | critbonus = | + | | critbonus = 130% |
| minstr = 8 | | minstr = 8 | ||
| minskill = | | minskill = | ||
Line 24: | Line 24: | ||
| durability = | | durability = | ||
| weight = 25.00 | | weight = 25.00 | ||
− | | value = | + | | value = 10000 |
| datafile = Weapons\Quake.item | | datafile = Weapons\Quake.item | ||
}} | }} | ||
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== Location == | == Location == | ||
Carried by a [[Bandits|Bandit]] boss, [[Gubbins]], found in [[Upper Underrail]]. | Carried by a [[Bandits|Bandit]] boss, [[Gubbins]], found in [[Upper Underrail]]. | ||
+ | |||
+ | == History == | ||
+ | * [[1.0.3.6]] - Increased value, damage and critical damage bonus | ||
+ | * [[1.0.0.0]] - introduced | ||
Revision as of 11:03, 8 December 2017
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The head of this hammer is designed so that it begins to vibrate as it's swung. | |||
Damage: 46-75 (Mechanical) | |||
Impact speed: Very Low | |||
Base action points: 25 AP | |||
Range: Melee | |||
Critical chance: 5% | |||
Critical damage bonus: 130% | |||
Minimal strength: 8 | |||
Damage increased by 10% for every point in strength above 8. On hit: 50% chance to daze the living target for 1 turn On hit: 10% chance to stun the living target for 1 turn | |||
Ignores mechanical damage threshold when attacking organic targets. | |||
Weight: 25.00 | |||
Value: 10000
|
Quake is a unique weapon.
Description
In addition to a chance to stun on hit, this sledgehammer also has 50% chance to daze its target.
Location
Carried by a Bandit boss, Gubbins, found in Upper Underrail.
History