Difference between revisions of "Gun Nut"
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− | '''Gun Nut''' is a crafting feat. | + | '''Gun Nut''' is a crafting feat. It improves the maximum damage of all firearms you craft. Only works with firearms, not other types of guns. Chemical and energy pistols have their own crafting feats, [[Mad Chemist]] and [[Practical Physicist]] respectively. |
=== Related blueprints === | === Related blueprints === |
Revision as of 10:41, 24 June 2018
Gun Nut | |
Increases the upper damage range of all firearms you create by 15%. | |
Requirements
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Gun Nut is a crafting feat. It improves the maximum damage of all firearms you craft. Only works with firearms, not other types of guns. Chemical and energy pistols have their own crafting feats, Mad Chemist and Practical Physicist respectively.
Related blueprints
- Blueprint: Pistol
- Blueprint: SMG
- Blueprint: Assault Rifle
- Blueprint: Sniper Rifle
- Blueprint: Shotgun
History
Specializations
- Damage ( levelExpression error: Unexpected > operator.) — Further increases the upper damage range by {0}% for each specialization point.