Difference between revisions of "Unarmed"

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(1.1.0.5 changes)
Line 12: Line 12:
 
| critbonus    = 100%
 
| critbonus    = 100%
 
| capabilities = Bypasses 100% of target's energy shield.<br><br>Damage increased by 5% for every point in strength above 5.
 
| capabilities = Bypasses 100% of target's energy shield.<br><br>Damage increased by 5% for every point in strength above 5.
| incurred    = Incurs 125% of mechanical damage resistance and threshold.
+
| incurred    = Incurs 140% of mechanical damage resistance and threshold.
 
| datafile    = Weapons\DefaultUnarmed.item
 
| datafile    = Weapons\DefaultUnarmed.item
 
}}
 
}}
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* [[Lightning Punches]]
 
* [[Lightning Punches]]
 
* [[Wrestling]]
 
* [[Wrestling]]
 +
* [[Improved Unarmed Combat]]
  
 
Psi abilities
 
Psi abilities
 
* [[Force Emission]]
 
* [[Force Emission]]
  
 +
== History ==
 +
* [[1.1.0.5]] - Unarmed and fist weapon attacks now incur 140% of target's damage threshold and resistance (up from 125%)
 +
* [[0.1.4.0]] - introduced
  
  

Revision as of 10:35, 9 July 2019

Unarmed.png
Unarmed
Melee Weapon
Nothing like beating the life out of them with your bare fists!
Damage: 5-9 (Mechanical)
Impact speed: Very Low
Base action points: 10 AP
Range: Melee
Critical chance: 5%
Critical damage bonus: 100%
Bypasses 100% of target's energy shield.

Damage increased by 5% for every point in strength above 5.
Incurs 140% of mechanical damage resistance and threshold.

The Unarmed combat style is directly supported by some feats and psionic abilities, making it a viable option along with other, more powerful weapons.

However, feats that work while unarmed also generally work with Combat Gloves. Unarmed has the advantage of bypassing energy shields entirely, unlike fist weapons which bypass only 80%.

Related feats and abilities

Unarmed/fist weapon feats

Psi abilities

History

  • 1.1.0.5 - Unarmed and fist weapon attacks now incur 140% of target's damage threshold and resistance (up from 125%)
  • 0.1.4.0 - introduced