Difference between revisions of "Unarmed"
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(1.1.0.5 changes) |
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| critbonus = 100% | | critbonus = 100% | ||
| capabilities = Bypasses 100% of target's energy shield.<br><br>Damage increased by 5% for every point in strength above 5. | | capabilities = Bypasses 100% of target's energy shield.<br><br>Damage increased by 5% for every point in strength above 5. | ||
− | | incurred = Incurs | + | | incurred = Incurs 140% of mechanical damage resistance and threshold. |
| datafile = Weapons\DefaultUnarmed.item | | datafile = Weapons\DefaultUnarmed.item | ||
}} | }} | ||
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* [[Lightning Punches]] | * [[Lightning Punches]] | ||
* [[Wrestling]] | * [[Wrestling]] | ||
+ | * [[Improved Unarmed Combat]] | ||
Psi abilities | Psi abilities | ||
* [[Force Emission]] | * [[Force Emission]] | ||
+ | == History == | ||
+ | * [[1.1.0.5]] - Unarmed and fist weapon attacks now incur 140% of target's damage threshold and resistance (up from 125%) | ||
+ | * [[0.1.4.0]] - introduced | ||
Revision as of 10:35, 9 July 2019
The Unarmed combat style is directly supported by some feats and psionic abilities, making it a viable option along with other, more powerful weapons.
However, feats that work while unarmed also generally work with Combat Gloves. Unarmed has the advantage of bypassing energy shields entirely, unlike fist weapons which bypass only 80%.
Related feats and abilities
Unarmed/fist weapon feats
- Combo
- Crippling Strike (also works with knives)
- Deflection
- Dirty Kick
- Heavy Punch
- Lightning Punches
- Wrestling
- Improved Unarmed Combat
Psi abilities
History
- 1.1.0.5 - Unarmed and fist weapon attacks now incur 140% of target's damage threshold and resistance (up from 125%)
- 0.1.4.0 - introduced
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