Difference between revisions of "Boxing Gloves"

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(1.1.0.5 changes)
Line 12: Line 12:
 
| critbonus    = 100%
 
| critbonus    = 100%
 
| capabilities = Bypasses 80% of target's energy shield.<br><br>Damage increased by 5% for every point in strength above 5.<br><br>On hit: 30% chance to daze the target for 1 turn.
 
| capabilities = Bypasses 80% of target's energy shield.<br><br>Damage increased by 5% for every point in strength above 5.<br><br>On hit: 30% chance to daze the target for 1 turn.
| incurred    = Incurs 125% of mechanical damage resistance and threshold.
+
| incurred    = Incurs 140% of mechanical damage resistance and threshold.
 
| onequip      = Equip: Dodge increased by 15%<br>Equip: Chance to get critically hit reduced by 2.00%
 
| onequip      = Equip: Dodge increased by 15%<br>Equip: Chance to get critically hit reduced by 2.00%
 
| durability  = 420 / 420 (fabric)
 
| durability  = 420 / 420 (fabric)

Revision as of 10:43, 9 July 2019

Boxing Gloves.png
Boxing Gloves
Melee Weapon
A pair of boxing gloves.
Damage: 6-10 (Mechanical)
Impact speed: Very Low
Base action points: 12 AP
Range: Melee
Critical chance: 5%
Critical damage bonus: 100%
Bypasses 80% of target's energy shield.

Damage increased by 5% for every point in strength above 5.

On hit: 30% chance to daze the target for 1 turn.
Incurs 140% of mechanical damage resistance and threshold.
Equip: Dodge increased by 15%
Equip: Chance to get critically hit reduced by 2.00%
Durability: 420 / 420 (fabric)
Weight: 0.35
Value: 300

Boxing Gloves is a fist weapon introduced in 0.2.0.1. They have a chance to daze living targets and offer defensive bonuses to dodge and chance to be critically hit.

Crafting

Unlike most common weapons, boxing gloves are not craftable.

Locations