Difference between revisions of "Cheap Shots"
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(Added specialization numbers.) |
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{{Specialization | {{Specialization | ||
| name = Incapacitation Chance | | name = Incapacitation Chance | ||
− | | max = | + | | max = 5 |
− | | text = Increases the chance to incapacitate the target by additional | + | | text = Increases the chance to incapacitate the target by additional 1% for each specialization point. |
}} | }} | ||
{{Specialization | {{Specialization | ||
| name = Critical Damage | | name = Critical Damage | ||
− | | max = | + | | max = 10 |
− | | text = Further increases critical damage bonus by | + | | text = Further increases critical damage bonus by 5% for each specialization point. |
}} | }} | ||
Revision as of 07:53, 17 July 2019
Cheap Shots | |
Increases critical damage bonus of your melee attacks by 50% and gives your melee attacks 15% chance to incapacitate the target for 1 turn. | |
Requirements
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Cheap Shots is a feat. Good for any fast-attacking melee character. One of the few combat feats that require intelligence.
History
- 0.1.8.0 - feat introduced
Specializations
- Incapacitation Chance (5 levels) — Increases the chance to incapacitate the target by additional 1% for each specialization point.
- Critical Damage (10 levels) — Further increases critical damage bonus by 5% for each specialization point.