Difference between revisions of "Shiv"

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| critchance  = 8%
 
| critchance  = 8%
 
| critbonus    = 200%
 
| critbonus    = 200%
| capabilities = Bypasses 100% of target's energy shield.<br><br>Damage increased by 3% for every point in strength above 5.
+
| capabilities = Bypasses 100% of target's energy shield.
| incurred    = Incurs 125% of mechanical damage resistance and threshold, but damage that penetrates the armor is increased by 25% against organic targets.
+
| incurred    = Incurs 125% of mechanical damage resistance and threshold, but damage that penetrates the armor is increased by 25% against organic targets.<br><br>Damage increased by 3% for every point in strength above 5.
 
| durability  = 300 / 300 (mechanical)
 
| durability  = 300 / 300 (mechanical)
 
| weight      = 0.10
 
| weight      = 0.10

Revision as of 20:11, 24 July 2019

Shiv.png
Shiv
Melee Weapon
A crude improvised knife. A common tool in gang and prison politics.
Damage: 1-7 (Mechanical)
Impact speed: Very Low
Base action points: 7 AP
Range: Melee
Critical chance: 8%
Critical damage bonus: 200%
Bypasses 100% of target's energy shield.
Incurs 125% of mechanical damage resistance and threshold, but damage that penetrates the armor is increased by 25% against organic targets.

Damage increased by 3% for every point in strength above 5.
Durability: 300 / 300 (mechanical)
Weight: 0.10
Value: 50

Shiv is a dagger-like low level knife introduced in 0.2.0.1. It has particularly high critical damage bonus.

Crafting

Unlike most common weapons, shiv is not craftable.