Difference between revisions of "Machete"
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− | ''' | + | '''Machete''' is a sword type in [[Underrail: Expedition]] expansion. |
+ | |||
+ | == Description == | ||
+ | {{expand section}} | ||
+ | |||
== Crafting == | == Crafting == | ||
Machete can be crafted with [[Blueprint: Machete]]. | Machete can be crafted with [[Blueprint: Machete]]. | ||
+ | |||
+ | == Variants == | ||
+ | === Normal === | ||
+ | {{expand section|base stats by metal type and super steel bonus}} | ||
+ | Quality of the metal determines damage potential and durability. | ||
+ | |||
+ | [[File:Steel Machete.png]] '''Steel Machete''' — # base AP cost, ''#%'' crit chance, #% crit damage bonus, # minimal strength | ||
+ | |||
+ | [[File:Tungsten Steel Machete.png]] '''Tungsten Steel Machete''' — # base AP cost, #% crit chance, ''#%'' crit damage bonus, ''#'' minimal strength | ||
+ | |||
+ | [[File:TiChrome Machete.png]] '''TiChrome Machete''' — ''#'' base AP cost, #% crit chance, #% crit damage bonus, # minimal strength | ||
+ | |||
+ | [[File:Super Steel Machete.png]] '''Super Steel Machete''' — # base AP cost, ''#%'' crit chance, #% crit damage bonus, # minimal strength | ||
+ | |||
+ | {{columns|2| | ||
+ | === Shock === | ||
+ | Electroshock variants deal extra {{electricity}} damage on primary target and half of that to nearby targets when powered. Damage is based on the quality of the electroshock generator. | ||
+ | |||
+ | [[File:Shock Steel Machete.png]] '''Shock Steel Machete''' | ||
+ | |||
+ | [[File:Shock Tungsten Steel Machete.png]] '''Shock Tungsten Steel Machete''' | ||
+ | |||
+ | [[File:Shock TiChrome Machete.png]] '''Shock TiChrome Machete''' | ||
+ | |||
+ | [[File:Shock Super Steel Machete.png]] '''Shock Super Steel Machete''' | ||
+ | |||
+ | === Energy === | ||
+ | Energy edge variants inflict a great amount of {{energy}} damage to the target on hit when powered, but also permanently lower the machete's {{mechanical}} damage by 10%. Energy damage is based on the quality of the energy edge emitter. | ||
+ | |||
+ | [[File:Energy Steel Machete.png]] '''Energy Steel Machete''' | ||
+ | |||
+ | [[File:Energy Tungsten Steel Machete.png]] '''Energy Tungsten Steel Machete''' | ||
+ | |||
+ | [[File:Energy TiChrome Machete.png]] '''Energy TiChrome Machete''' | ||
+ | |||
+ | [[File:Energy Super Steel Machete.png]] '''Energy Super Steel Machete''' | ||
+ | }} | ||
+ | |||
+ | == Ammo == | ||
+ | For powered variants: | ||
+ | {{AmmoGroup|energy}} | ||
+ | |||
{{Weapons navbox}} | {{Weapons navbox}} | ||
[[Category:Items]] | [[Category:Items]] | ||
[[Category:Weapons]] | [[Category:Weapons]] |
Revision as of 11:50, 5 October 2019
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This is a deadly close quarters weapon that can deliver devastating wounds if used correctly. | |||
Damage: 16-24 (Mechanical) | |||
Impact speed: Very Low | |||
Base action points: 16 AP | |||
Range: Melee | |||
Critical chance: 7% | |||
Critical damage bonus: 140% | |||
Minimal strength: 5 | |||
On hit: Carves up a living target for 3 turns, reducing its action points by 2 and increasing the chance the target will get critically hit by 3%. Stacks 5 times. | |||
Incurs 125% of mechanical damage resistance and threshold. Damage increased by 7% for every point in strength above 6. | |||
Durability: 690 / 690 (mechanical) | |||
Weight: 5.50 | |||
Value: 700
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Machete is a sword type in Underrail: Expedition expansion.
Description
- This section needs expansion.
Crafting
Machete can be crafted with Blueprint: Machete.
Variants
Normal
- This section needs expansion with base stats by metal type and super steel bonus.
Quality of the metal determines damage potential and durability.
Steel Machete — # base AP cost, #% crit chance, #% crit damage bonus, # minimal strength
Tungsten Steel Machete — # base AP cost, #% crit chance, #% crit damage bonus, # minimal strength
TiChrome Machete — # base AP cost, #% crit chance, #% crit damage bonus, # minimal strength
Super Steel Machete — # base AP cost, #% crit chance, #% crit damage bonus, # minimal strength
Shock
Electroshock variants deal extra Electricity damage on primary target and half of that to nearby targets when powered. Damage is based on the quality of the electroshock generator.
Energy
Energy edge variants inflict a great amount of Energy damage to the target on hit when powered, but also permanently lower the machete's Mechanical damage by 10%. Energy damage is based on the quality of the energy edge emitter.
Ammo
For powered variants: