Difference between revisions of "Shield Arm"
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Improves riot shields of [[Riot Gear]] armors. No effect on other sources of block. Not related to [[Energy Shield Emitter|Energy Shield]]s. | Improves riot shields of [[Riot Gear]] armors. No effect on other sources of block. Not related to [[Energy Shield Emitter|Energy Shield]]s. | ||
− | + | {{Block mechanics}} | |
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| text = Further increases the amount blocked by 2% for each specialization point. | | text = Further increases the amount blocked by 2% for each specialization point. | ||
}} | }} | ||
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+ | == History == | ||
+ | * [[1.1.0]] - feat introduced | ||
Latest revision as of 00:26, 5 November 2019
This page contains content from Underrail: Expedition expansion.
Shield Arm is a feat.
Feat
Shield Arm | |
Increases the chance to block with shields by 15% (additive) and the amount blocked by 30%. | |
Requirements
|
Improves riot shields of Riot Gear armors. No effect on other sources of block. Not related to Energy Shields.
- Block chance from different sources does not stack. Each block chance is rolled separately against blockable attacks.
- Multiple different blocks can trigger against a single attack, in which case their amount blocked stacks additively.
- Sources of block:
- Riot Shield (35-55%) (See also Shield Arm, Shield Bash, Boarding Up)
- Spear Guard (50-100%) (See also Fend, Spear Guardian)
- Parry (25-96%) (See also Riposte)
- Guard (35-45%)
- Boxing Gloves (15-100%)
- Cryo-shield (50%)
Specializations
- Shield Arm: Block Chance (5 levels) — Further increases the block chance by 1% for each specialization point.
- Shield Arm: Block Amount (10 levels) — Further increases the amount blocked by 2% for each specialization point.
History
- 1.1.0 - feat introduced