Difference between revisions of "Gun Nut"
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(Updated specialization numbers.) |
WikimanBot (talk | contribs) |
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+ | '''Gun Nut''' is a crafting feat. | ||
+ | |||
+ | == Feat == | ||
{{Feat Infobox | {{Feat Infobox | ||
| image = Gun Nut_icon.png | | image = Gun Nut_icon.png | ||
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}} | }} | ||
− | + | This feat improves the maximum damage of all firearms you craft. Only works with firearms, not other types of guns. Chemical and energy pistols have their own crafting feats, [[Mad Chemist]] and [[Practical Physicist]] respectively. | |
− | + | Blueprints improved: | |
* {{Itemlink|Blueprint: Pistol}} | * {{Itemlink|Blueprint: Pistol}} | ||
* {{Itemlink|Blueprint: SMG}} | * {{Itemlink|Blueprint: SMG}} | ||
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* {{Itemlink|Blueprint: Shotgun}} | * {{Itemlink|Blueprint: Shotgun}} | ||
− | |||
− | |||
− | |||
{{clear}} | {{clear}} | ||
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| text = Further increases the upper damage range by 2% for each specialization point. | | text = Further increases the upper damage range by 2% for each specialization point. | ||
}} | }} | ||
+ | |||
+ | == History == | ||
+ | Underrail Beta | ||
+ | * [[0.2.0.1]] - changed bonus from 20% to 15% | ||
+ | |||
+ | Underrail Alpha | ||
+ | * [[0.1.14.0]] - feat introduced | ||
Revision as of 02:08, 5 November 2019
Gun Nut is a crafting feat.
Feat
Gun Nut | |
Increases the upper damage range of all firearms you create by 15%. | |
Requirements
|
This feat improves the maximum damage of all firearms you craft. Only works with firearms, not other types of guns. Chemical and energy pistols have their own crafting feats, Mad Chemist and Practical Physicist respectively.
Blueprints improved:
- Blueprint: Pistol
- Blueprint: SMG
- Blueprint: Assault Rifle
- Blueprint: Sniper Rifle
- Blueprint: Shotgun
Specializations
- Gun Nut (10 levels) — Further increases the upper damage range by 2% for each specialization point.
History
Underrail Beta
- 0.2.0.1 - changed bonus from 20% to 15%
Underrail Alpha
- 0.1.14.0 - feat introduced