Difference between revisions of "Thought Control"
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== Thought Control abilities == | == Thought Control abilities == | ||
− | { | + | {| class="sortable wikitable" |
− | | | + | |- |
− | + | ! Ability !! data-sort-type="number"| Base skill required !! Learned from | |
− | + | |- | |
− | + | | [[Neural Overload]] | |
− | + | | - | |
− | + | | [[Ezra]] in [[South Gate Station]] | |
− | + | |- | |
− | + | | [[Frighten]] | |
− | | | + | | 30 Thought Control |
− | + | | Ezra in South Gate Station | |
− | + | |- | |
− | + | | [[Mental Breakdown]] | |
− | + | | 45 Thought Control | |
− | + | | Ezra in South Gate Station | |
− | + | |- | |
− | + | | [[Bilocation]] | |
− | + | | 35 Thought Control | |
+ | | [[Mysterious Pillars (Silent Isle)|Mysterious Pillars]] of [[Silent Isle]] | ||
+ | |- | ||
+ | | [[Enrage]] | ||
+ | | 60 Thought Control | ||
+ | | [[Psionic Mentor: Enrage]] | ||
+ | |- | ||
+ | | [[Psi-cognitive Interruption]] | ||
+ | | 55 Thought Control | ||
+ | | [[Psionic Mentor: Psi-cognitive Interruption]] | ||
+ | |- | ||
+ | | [[Pseudo-spatial Projection]] | ||
+ | | 65 Thought Control | ||
+ | | [[Psionic Mentor: Pseudo-spatial Projection]] | ||
+ | |- | ||
+ | | [[Neurovisual Disruption]] | ||
+ | | 70 Thought Control | ||
+ | | [[Psionic Mentor: Neurovisual Disruption]] | ||
+ | |} | ||
== Related feats == | == Related feats == |
Revision as of 01:08, 9 September 2020
Thought Control is a psi skill which allows to learn and use thought control psi abilities effectively. Your effective skill level (the number shown in parentheses on Character Sheet S and in Combat Stats C) is used for combat calculations and other skill checks, but a certain base skill score is required to learn new psi abilities.
Related Base Ability |
Skill Synergies |
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Details
Thought Control is one of the disciplines of psi, along with Metathermics, Psychokinesis and Temporal Manipulation E. Thought Control is considered by many to be difficult and nefarious - mind controllers are often untrusted. Offensive thought control abilities consist of manipulating the minds of living targets, such as overloading their brains, making them flee in fear or attack everything in blind rage. Besides pure crowd control, thought control abilities can also deal a good amount of damage, but only on living targets and sometimes even only on human targets.
There is only one Thought Control teacher in the game: Ezra, head network administrator at South Gate Station, can teach the player up to three thought control abilities. However, psionic mentors can be found throughout the game and teach many more abilities.
Thought Control abilities
Ability | Base skill required | Learned from |
---|---|---|
Neural Overload | - | Ezra in South Gate Station |
Frighten | 30 Thought Control | Ezra in South Gate Station |
Mental Breakdown | 45 Thought Control | Ezra in South Gate Station |
Bilocation | 35 Thought Control | Mysterious Pillars of Silent Isle |
Enrage | 60 Thought Control | Psionic Mentor: Enrage |
Psi-cognitive Interruption | 55 Thought Control | Psionic Mentor: Psi-cognitive Interruption |
Pseudo-spatial Projection | 65 Thought Control | Psionic Mentor: Pseudo-spatial Projection |
Neurovisual Disruption | 70 Thought Control | Psionic Mentor: Neurovisual Disruption |
Related feats
|