Difference between revisions of "Melee"

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#REDIRECT [[Skills#Melee]]
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'''Melee''' is a [[Skills|skill]].
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{{Quote
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| Increases damage with melee weapons and unarmed attacks and helps you overcome your target's dodge rating.
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| In-game description
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}}
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{{Synergies
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|* [[Strength]] or [[Dexterity]] (whichever is higher)
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|* None
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}}
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== Details ==
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Melee increases your damage and precision with all melee weapons and unarmed.
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The formula for damage gained from Melee skill is  <code>Base Damage * (1 + 0.7 * Effective Melee Skill / 100)</code>. See [[Precision]] for details on precision mechanics.
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== Weapon types ==
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'''Main types'''
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* [[Unarmed]]
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* [[Fist weapons]]
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* [[Knives]]
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* [[Swords]]{{expedition-inline}}
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* [[Spears]]{{expedition-inline}}
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* [[Sledgehammers]]
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'''Other'''
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* {{Itemlink|Steel Crowbar}}
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* {{Itemlink|Rolling Pin}}
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* {{Itemlink|Claws}}
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== Related feats ==
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See [[:Category:Melee feats]].
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== Related items ==
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* {{Itemlink|Tabi Boots}} decreases AP cost of melee attacks
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* {{Itemlink|Lifting Belt}} decreases AP cost of sledgehammer attacks
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* {{Itemlink|Metal Armor}} and {{Itemlink|Boots}} can be enhanced with spikes and blades to aid in melee or unarmed combat.
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* [[:Category:Melee Weapons]]
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{{Skills navbox}}
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[[Category:Skills]]

Latest revision as of 07:27, 29 July 2021

Melee is a skill.

Increases damage with melee weapons and unarmed attacks and helps you overcome your target's dodge rating.

In-game description

Related Base Ability

Skill Synergies

  • None

Details

Melee increases your damage and precision with all melee weapons and unarmed.

The formula for damage gained from Melee skill is Base Damage * (1 + 0.7 * Effective Melee Skill / 100). See Precision for details on precision mechanics.

Weapon types

Main types

Other

Related feats

See Category:Melee feats.

Related items