Difference between revisions of "The Claw"

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m (mech damage incursion)
 
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| ammotype    =  
 
| ammotype    =  
 
| magcap      =  
 
| magcap      =  
| capabilities= Bypasses 80% of target's energy shield.<br><br>Damage increased by 5% for every point in strength above 5.<br><br>{{On hit|35% chance to inflict a bleeding wound that deals additional 100% damage over 3 turns.}}<br><br>{{On hit|35% chance to contaminate a living target for 5 turns. Contaminated targets take 10% more damage from all sources. Stacks 20 times.}}
+
| capabilities= Bypasses 80% of target's energy shield.<br><br>{{On hit|35% chance to inflict a bleeding wound that deals additional 100% damage over 3 turns.}}<br><br>{{On hit|35% chance to contaminate a living target for 5 turns. Contaminated targets take 10% more damage from all sources. Stacks 20 times.}}
| incurred    = Incurs 125% of mechanical damage resistance and threshold.
+
| incurred    = Incurs 140% of mechanical damage resistance and threshold.<br><br>Damage increased by 5% for every point in strength above 5.
 
| durability  = 1230 / 1230 (mechanical)
 
| durability  = 1230 / 1230 (mechanical)
 
| weight      = 0.35
 
| weight      = 0.35

Latest revision as of 05:15, 1 February 2022

The Claw.png
The Claw
Melee Weapon
An improvised weapon made from the paw and the claws of a rathound.
Damage: 9-17
Mechanical: 8-14
Bio: 1-3
Impact speed: Very Low
Base action points: 12 AP
Range: Melee
Critical chance: 5%
Critical damage bonus: 100%
Bypasses 80% of target's energy shield.

On hit: 35% chance to inflict a bleeding wound that deals additional 100% damage over 3 turns.

On hit: 35% chance to contaminate a living target for 5 turns. Contaminated targets take 10% more damage from all sources. Stacks 20 times.
Incurs 140% of mechanical damage resistance and threshold.

Damage increased by 5% for every point in strength above 5.
Durability: 1230 / 1230 (mechanical)
Weight: 0.35
Value: 7000

The Claw is a unique combat glove.

Description

One of the few weapons capable of dealing Bio damage and causing Contamination.

Location

Used by Rick the Rat in the Core City Sewers.

History

  • 1.0.3.6 - increased value, primary non-mechanical damage will now scale with weapon skill, but will no longer scale with strength
  • 1.0.0.0 - introduced