Difference between revisions of "Boxing Gloves"
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(9 intermediate revisions by 4 users not shown) | |||
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| critchance = 5% | | critchance = 5% | ||
| critbonus = 100% | | critbonus = 100% | ||
− | | capabilities = Bypasses 80% of target's energy shield.<br><br> | + | | capabilities = Bypasses 80% of target's energy shield.<br><br>{{On hit|30% chance to daze the target for 1 turn.}} |
− | | incurred = Incurs | + | | incurred = Incurs 140% of mechanical damage resistance and threshold.<br><br>Damage increased by 10% for every point in strength above 5.<br><br>Half of the damage bonus of Improved and Expert Unarmed Combat applies to this weapon. |
− | + | | onequip = Equip: Chance to get critically hit by weapon and unarmed attacks reduced by 2.00%<br>Equip: Has 15% plus additional 5% per 10 effective melee skill chance to block 20 mechanical melee damage | |
| durability = 420 / 420 (fabric) | | durability = 420 / 420 (fabric) | ||
| weight = 0.35 | | weight = 0.35 | ||
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}} | }} | ||
− | '''Boxing Gloves''' is a fist weapon introduced in [[0.2.0.1]]. They have a chance to daze living targets and | + | '''Boxing Gloves''' is a fist weapon introduced in [[0.2.0.1]]. They have a chance to daze living targets with each hit and to block melee damage, and equipping them reduces the chance to get critically hit by weapons and unarmed attacks. |
== Crafting == | == Crafting == | ||
Line 26: | Line 26: | ||
== Locations == | == Locations == | ||
− | * [[Abandoned Warehouse]], first floor | + | * [[Foundry]], residential area, inside a locker on the room west of the NE barrel, requires 50 [[Lockpicking]] |
− | * [[Hecate Research Outpost]], first floor | + | * In [[Core City Upper Level]], area '''Residential underpass''', room 3, inside a wardrobe |
+ | * [[Abandoned Warehouse]], first floor, in a footlocker behind in the area hidden behind a 7 [[Perception]] check | ||
+ | * [[Hecate Research Outpost]], first floor, inside a wardrobe in the easten bedroom | ||
* [[Fort Apogee]] barracks | * [[Fort Apogee]] barracks | ||
− | |||
* The Free Drones merhant [[Becket]] sells them | * The Free Drones merhant [[Becket]] sells them | ||
− | * They rarely appear as random loot | + | * They rarely appear as [[random loot]] |
Latest revision as of 09:37, 9 January 2023
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A pair of boxing gloves. | |||
Damage: 6-10 (Mechanical) | |||
Impact speed: Very Low | |||
Base action points: 12 AP | |||
Range: Melee | |||
Critical chance: 5% | |||
Critical damage bonus: 100% | |||
Bypasses 80% of target's energy shield. On hit: 30% chance to daze the target for 1 turn. | |||
Incurs 140% of mechanical damage resistance and threshold. Damage increased by 10% for every point in strength above 5. Half of the damage bonus of Improved and Expert Unarmed Combat applies to this weapon. | |||
Equip: Chance to get critically hit by weapon and unarmed attacks reduced by 2.00% Equip: Has 15% plus additional 5% per 10 effective melee skill chance to block 20 mechanical melee damage | |||
Durability: 420 / 420 (fabric) | |||
Weight: 0.35 | |||
Value: 300
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Boxing Gloves is a fist weapon introduced in 0.2.0.1. They have a chance to daze living targets with each hit and to block melee damage, and equipping them reduces the chance to get critically hit by weapons and unarmed attacks.
Crafting
Unlike most common weapons, boxing gloves are not craftable.
Locations
- Foundry, residential area, inside a locker on the room west of the NE barrel, requires 50 Lockpicking
- In Core City Upper Level, area Residential underpass, room 3, inside a wardrobe
- Abandoned Warehouse, first floor, in a footlocker behind in the area hidden behind a 7 Perception check
- Hecate Research Outpost, first floor, inside a wardrobe in the easten bedroom
- Fort Apogee barracks
- The Free Drones merhant Becket sells them
- They rarely appear as random loot