Difference between revisions of "Frag Mine Mk IV"
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| type = Trap | | type = Trap | ||
| description = This anti-personnel mine is designed to disperse shrapnel upon detonating. | | description = This anti-personnel mine is designed to disperse shrapnel upon detonating. | ||
− | | whitestats = Required skill: | + | | whitestats = Required skill: 60 |
Detection difficulty: 100% | Detection difficulty: 100% | ||
| greenstats = Use: Place a fragmentation mine on targeted spot. When triggered everyone caught in the blast suffer 44-60 heat damage as well as damage from 3-7 shrapnel, each shrapnel dealing 37-65 mechanical damage. Targets closer to detonation have greater chance of receiving shrapnel. | | greenstats = Use: Place a fragmentation mine on targeted spot. When triggered everyone caught in the blast suffer 44-60 heat damage as well as damage from 3-7 shrapnel, each shrapnel dealing 37-65 mechanical damage. Targets closer to detonation have greater chance of receiving shrapnel. | ||
(Cooldown: 10s) | (Cooldown: 10s) | ||
| whitestats2 = Cannot be used in combat | | whitestats2 = Cannot be used in combat | ||
− | | value = | + | | value = 620 |
}} | }} | ||
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== Crafting == | == Crafting == | ||
− | [[{{PAGENAME}}]] can be crafted with [[Blueprint: Mine]]. | + | [[{{PAGENAME}}]] can be crafted with [[Blueprint: Mine]]. It requires a [[Frag Mine Case]], 2 [[Hexogen]] and 2 [[TNT]]. |
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− | It requires a [[Frag Mine Case]], 2 [[Hexogen]] and 2 [[TNT]]. | ||
== Variants == | == Variants == |
Revision as of 16:00, 17 October 2013
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This anti-personnel mine is designed to disperse shrapnel upon detonating. | |||
Value: 620
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Deals approximately 409 average damage against unarmored targets near the center of explosion with maximal of shrapnel hits, or half that with minimal shrapnel hits. Damage is decreased considerably against targets with high damage threshold.
Crafting
Frag Mine Mk IV can be crafted with Blueprint: Mine. It requires a Frag Mine Case, 2 Hexogen and 2 TNT.
Variants
Other info
Stackable: Yes (10)
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