Difference between revisions of "HE Mine Mk IV"
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| type = Trap | | type = Trap | ||
| description = High-explosive mine delivers powerful blast which is used against heavily armored targets. Though it can be effectively used in antipersonnel scenarios, it is less efficient because of the absence of shrapnel. | | description = High-explosive mine delivers powerful blast which is used against heavily armored targets. Though it can be effectively used in antipersonnel scenarios, it is less efficient because of the absence of shrapnel. | ||
− | | whitestats = Required skill: | + | | whitestats = Required skill: 70 |
Detection difficulty: 100% | Detection difficulty: 100% | ||
| greenstats = Use: Place a high explosive mine on targeted spot. When triggered everyone caught in the blast suffer 65-105 heat damage and 90-150 mechanical damage. | | greenstats = Use: Place a high explosive mine on targeted spot. When triggered everyone caught in the blast suffer 65-105 heat damage and 90-150 mechanical damage. | ||
(Cooldown: 10s) | (Cooldown: 10s) | ||
| whitestats2 = Cannot be used in combat | | whitestats2 = Cannot be used in combat | ||
− | | value = | + | | value = 700 |
}} | }} | ||
Revision as of 16:16, 17 October 2013
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High-explosive mine delivers powerful blast which is used against heavily armored targets. Though it can be effectively used in antipersonnel scenarios, it is less efficient because of the absence of shrapnel. | |||
Value: 700
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Deals approximately 205 average damage against unarmored targets near the center of explosion. HE mines work well against targets with high damage thresholds, such as robots and other heavily armored enemies.
Crafting
HE Mine Mk IV can be crafted with Blueprint: Mine. It requires a Thin Mine Case, 2 Hexogen and 2 TNT.
Variants
Other info
Stackable: Yes (10)
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