Difference between revisions of "Gun Nut"
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* {{Itemlink|Blueprint: Sniper Rifle}} | * {{Itemlink|Blueprint: Sniper Rifle}} | ||
* {{Itemlink|Blueprint: Shotgun}} | * {{Itemlink|Blueprint: Shotgun}} | ||
+ | * {{Itemlink|Blueprint: Grenade Launcher}} | ||
+ | * {{Itemlink|Blueprint: Light Machine Gun}} | ||
+ | * {{Itemlink|Blueprint: Minigun}} | ||
{{clear}} | {{clear}} |
Latest revision as of 12:24, 7 November 2023
Gun Nut is a crafting feat.
Feat
Gun Nut | |
Increases the upper damage range of all firearms you create by 15%. | |
Requirements
|
This feat improves the maximum damage of all firearms you craft. Only works with firearms, not other types of guns. Chemical and energy pistols have their own crafting feats, Mad Chemist and Practical Physicist respectively.
Blueprints improved:
- Blueprint: Pistol
- Blueprint: SMG
- Blueprint: Assault Rifle
- Blueprint: Sniper Rifle
- Blueprint: Shotgun
- Blueprint: Grenade Launcher
- Blueprint: Light Machine Gun
- Blueprint: Minigun
Specializations
- Gun Nut (10 levels) — Further increases the upper damage range by 2% for each specialization point.
History
Underrail Beta
- 0.2.0.1 - changed bonus from 20% to 15%
Underrail Alpha
- 0.1.14.0 - feat introduced