Difference between revisions of "Neurology"
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+ | '''Neurology''' is a crafter feat. | ||
+ | |||
+ | == Feat == | ||
{{Feat Infobox | {{Feat Infobox | ||
| image = Neurology_icon.png | | image = Neurology_icon.png | ||
Line 8: | Line 11: | ||
}} | }} | ||
− | + | This feat improves psi headbands you craft with [[Blueprint: Psionic Headband]]. Such headbands only increase the maximum and not the current psi points, that means putting them on and off drains the psi reserves. | |
− | |||
− | |||
{{clear}} | {{clear}} | ||
== Specializations == | == Specializations == | ||
{{Specialization | {{Specialization | ||
− | | name = | + | | name = Neurology |
− | | max = | + | | max = 10 |
− | | text = Further increases maximum psi points by | + | | text = Further increases maximum psi points by 1 for each specialization point. |
}} | }} | ||
+ | |||
+ | == History == | ||
+ | * [[0.1.14.0]] - feat introduced | ||
Latest revision as of 04:57, 1 December 2023
Neurology is a crafter feat.
Feat
Neurology | |
Psi headbands you create also provide additional 15 maximum psi points. | |
Requirements
|
This feat improves psi headbands you craft with Blueprint: Psionic Headband. Such headbands only increase the maximum and not the current psi points, that means putting them on and off drains the psi reserves.
Specializations
- Neurology (10 levels) — Further increases maximum psi points by 1 for each specialization point.
History
- 0.1.14.0 - feat introduced