Difference between revisions of "Shiv"
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(fixed rarity) |
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{{infobox item | {{infobox item | ||
| image = Shiv.png | | image = Shiv.png | ||
| − | | itemquality = | + | | itemquality = normal |
| name = Shiv | | name = Shiv | ||
| type = Melee Weapon | | type = Melee Weapon | ||
| Line 11: | Line 11: | ||
| critchance = 8% | | critchance = 8% | ||
| critbonus = 200% | | critbonus = 200% | ||
| − | | capabilities = Bypasses 100% of target's energy shield | + | | capabilities = Bypasses 100% of target's energy shield. |
| − | | incurred = Incurs 125% of mechanical damage resistance and threshold, but damage that penetrates the armor is increased by 25% against organic targets. | + | | incurred = Incurs 125% of mechanical damage resistance and threshold, but damage that penetrates the armor is increased by 25% against organic targets.<br><br>Damage increased by 3% for every point in strength above 5. |
| durability = 300 / 300 (mechanical) | | durability = 300 / 300 (mechanical) | ||
| weight = 0.10 | | weight = 0.10 | ||
| Line 22: | Line 22: | ||
== Crafting == | == Crafting == | ||
| − | + | Shiv can be crafted with [[Blueprint: Shiv]]. Quality of the metal spike does not determines the weapon's damage potential or durability, it is static. | |
| + | == Locations == | ||
| + | * Static loot in [[Foundry Prison]] | ||
| + | * Rarely appears as [[random loot]] within trash or various weapon categories | ||
| + | |||
| + | == History == | ||
| + | * [[1.1.2.0]] - Added blueprint | ||
{{Weapons navbox}} | {{Weapons navbox}} | ||
Latest revision as of 16:33, 6 March 2024
Shiv is a dagger-like low level knife introduced in 0.2.0.1. It has particularly high critical damage bonus.
Crafting
Shiv can be crafted with Blueprint: Shiv. Quality of the metal spike does not determines the weapon's damage potential or durability, it is static.
Locations
- Static loot in Foundry Prison
- Rarely appears as random loot within trash or various weapon categories
History
- 1.1.2.0 - Added blueprint
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