Difference between revisions of "Anticoagulant"

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'''Anticoagulant''' is a chemical extracted from [[Siphoner Tongue]]s.
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'''Anticoagulant''' is a chemical extracted from [[Siphoner Tongue]]s. It can be applied to a melee weapon with a cutting edge to inflict [[Anticoagulation]] status effect on hit if the attack penetrates the armor. It does not remove any other enhancements such as [[Hyperallergenic (component)|Hyperallergenic]] or [[Poison]]s already applied to the weapon.
  
 
Be advised that extracting it from a siphoner tongue needs biology 40, but it's commonly sold by traders.
 
Be advised that extracting it from a siphoner tongue needs biology 40, but it's commonly sold by traders.
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== History ==
 
== History ==
* [[1.1.5.12]] - Can now be applied to a suitable melee weapon as a poison
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* [[1.1.5.12]] - Can now be applied to a suitable melee weapon
  
  

Latest revision as of 07:38, 22 May 2024

Anticoagulant.png
Anticoagulant
Component
Prevents clotting of blood and blood-like substances. It's an essential component in liquid regeneratives.
Required crafting skills:
Biology 10
Use: Applies anticoagulant to a suitable melee weapon that prolongs all bleeding effects and increases effectiveness of blood draining attacks by 20% for 2 turns turns. Also, all healing effects are reduced by 7%. Stacks 10 times.
(AP: 20)
Weight: 0.10
Value: 50

Anticoagulant is a chemical extracted from Siphoner Tongues. It can be applied to a melee weapon with a cutting edge to inflict Anticoagulation status effect on hit if the attack penetrates the armor. It does not remove any other enhancements such as Hyperallergenic or Poisons already applied to the weapon.

Be advised that extracting it from a siphoner tongue needs biology 40, but it's commonly sold by traders.

Used in

History

  • 1.1.5.12 - Can now be applied to a suitable melee weapon