Difference between revisions of "Protectorate Sentinel"
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m (random events) |
(added stats) |
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Line 16: | Line 16: | ||
| initiative = 19 | | initiative = 19 | ||
| actionpoints = 50 | | actionpoints = 50 | ||
+ | | | ||
+ | | strength = 9 | ||
+ | | dexterity = 8 | ||
+ | | agility = 6 | ||
+ | | constitution = 8 | ||
+ | | perception = 8 | ||
+ | | will = 6 | ||
+ | | intelligence = 5 | ||
+ | | | ||
+ | | guns = 110 (147) | ||
+ | | throwing = 110 (147) | ||
+ | | melee = 90 (128) | ||
+ | | dodge = 50 (63) | ||
+ | | evasion = 50 (63) | ||
}} | }} | ||
Revision as of 13:59, 13 June 2024
Protectorate Sentinel | |||||||||
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Description | |||||||||
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Faction | Protectorate | ||||||||
Role | Guard | ||||||||
Location | Epione Lab Fort Apogee Junkyard Port Zenith Rail Crossing South Railroad Outpost | ||||||||
Abilities | Aimed Shot Execute Kneecap Shot Sharpshooter | ||||||||
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Generic Protectorate Sentinels. They wield a pistol and carry some Flashbangs.
Random events