Protectorate Patrol vs Everyone

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A Protectorate patrol fighting bandits.

A patrolling group of Protectorate soldiers face off against a group of bandits in the areas close to Fort Apogee in Upper Underrail. The Protectorate has either 5 generic soldiers randomly selected from Protectorate Heavy Gunner, Protectorate Shock Trooper, Protectorate Sentinel, and Protectorate Sniper, or 4 plus a Protectorate Dreadnought. With Underrail: Expedition installed, Protectorate group dogs will be replaced with dobermans and with Underrail: Heavy Duty installed, the group might also include Protectorate Support Gunners, Protectorate Heavy Support Gunners or Protectorate Grenadiers.

This event ends after 15 minutes.

Plot-related changes to patrols
A Protectorate patrol fighting Lunatics near the Institute of Tchort.

The Protectorate expand their patrol route to the previously Tchortist-controlled zones after they are annihilated in the Faceless invasion. With the new territory come new enemies, here they have to fight 5 generic Lunatics randomly selected from: Beamers, Brawlers, Chillers, Electricians, Freezers, Gunners, Imitators, Nukers, Predators, Psychopaths, Pyromaniacs, Scanners. With Underrail: Expedition installed, Lunatic group may also contain Impalers and Timepumpers.

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