Difference between revisions of "Rifle Bipod"

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The '''Rifle Bipod''' grants a bonus of +10% to the Precision, at the expense of an additional AP cost per shot. This AP penalty is +2 with Assault Rifles, and +5 with Sniper Rifles. Grenade Launchers take a +2 AP penalty while also increasing their Move and Shoot penalty by 5%.
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The '''Rifle Bipod''' grants a bonus of +10% to Precision, at the expense of an additional AP cost per shot. This AP penalty is +2 with Assault Rifles and +5 with Sniper Rifles. Grenade Launchers take a +2 AP penalty and a 5% increase to their move and shoot penalty. LMGs receive an AP penalty of +5 and have their Burst precision penalty reduced to 0%. Rocket Launchers increase +5 AP penalty and 5% move and shoot penalty.
  
 
The precision bonus is lost by moving and losing the [[Focused]] state.
 
The precision bonus is lost by moving and losing the [[Focused]] state.
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* [[Blueprint: Sniper Rifle]] (optional)
 
* [[Blueprint: Sniper Rifle]] (optional)
 
* [[Blueprint: Grenade Launcher]] (optional)
 
* [[Blueprint: Grenade Launcher]] (optional)
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* [[Blueprint: Rocket Launcher]] (optional)
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* [[Blueprint: Light Machine Gun]] (optional)
  
  
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[[Category:Sniper Rifle Enhancements]]
 
[[Category:Sniper Rifle Enhancements]]
 
[[Category:Grenade Launcher Enhancements]]
 
[[Category:Grenade Launcher Enhancements]]
 +
[[Category:Rocket Launcher Enhancements]]
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[[Category:Light Machine Gun Enhancements]]
 
[[Category:Firearm parts]]
 
[[Category:Firearm parts]]

Latest revision as of 11:50, 21 December 2025

Rifle Bipod.png
Rifle Bipod
Component
Bipods can be attached to rifles to increase aim stability and therefore weapon precision. However, it makes positioning the rifle take longer.
Required crafting skills:
Mechanics 40
Weight: 0.35
Value: 500

The Rifle Bipod grants a bonus of +10% to Precision, at the expense of an additional AP cost per shot. This AP penalty is +2 with Assault Rifles and +5 with Sniper Rifles. Grenade Launchers take a +2 AP penalty and a 5% increase to their move and shoot penalty. LMGs receive an AP penalty of +5 and have their Burst precision penalty reduced to 0%. Rocket Launchers increase +5 AP penalty and 5% move and shoot penalty.

The precision bonus is lost by moving and losing the Focused state.

Used in