Difference between revisions of "Frag Mine Mk II"
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{{infobox item | {{infobox item | ||
− | | image | + | | image = Items_explosives_frag_mine2.png |
− | | itemquality | + | | itemquality = normal |
− | | name | + | | name = Frag Mine Mk II |
− | | type | + | | type = Trap |
− | | description | + | | description = This anti-personnel mine is designed to disperse shrapnel upon detonating. |
− | | whitestats | + | | whitestats = Required skill: 20 |
Detection difficulty: 100% | Detection difficulty: 100% | ||
− | | greenstats | + | | greenstats = Use: Place a fragmentation mine on targeted spot. When triggered everyone caught in the blast suffer 28-36 heat damage as well as damage from 3-7 shrapnel, each shrapnel dealing 21-35 mechanical damage. Targets closer to detonation have greater chance of receiving shrapnel. |
(Cooldown: 10s) | (Cooldown: 10s) | ||
− | | whitestats2 | + | | whitestats2 = Cannot be used in combat |
− | | value | + | | weight = 2,00 |
+ | | value = 400 | ||
}} | }} | ||
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== Crafting == | == Crafting == | ||
− | [[{{PAGENAME}}]] can be crafted with [[Blueprint: Mine]]. | + | [[{{PAGENAME}}]] can be crafted with [[Blueprint: Mine]]. It requires a [[Frag Mine Case]] and 2 [[TNT]]. |
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− | It requires a [[Frag Mine Case]] and | ||
== Variants == | == Variants == |
Revision as of 00:01, 3 February 2014
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This anti-personnel mine is designed to disperse shrapnel upon detonating. | |||
Weight: 2,00 | |||
Value: 400
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Deals approximately 228 average damage against unarmored targets near the center of explosion with maximal of shrapnel hits, or half that with minimal shrapnel hits. Damage is decreased considerably against targets with high damage threshold.
Crafting
Frag Mine Mk II can be crafted with Blueprint: Mine. It requires a Frag Mine Case and 2 TNT.
Variants
Other info
Stackable: Yes (10)
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