Difference between revisions of "Frag Mine Mk III"
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{{infobox item | {{infobox item | ||
− | | image | + | | image = Items_explosives_frag_mine3.png |
− | | itemquality | + | | itemquality = normal |
− | | name | + | | name = Frag Mine Mk III |
− | | type | + | | type = Trap |
− | | description | + | | description = This anti-personnel mine is designed to disperse shrapnel upon detonating. |
− | | whitestats | + | | whitestats = Required skill: 40 |
Detection difficulty: 100% | Detection difficulty: 100% | ||
− | | greenstats | + | | greenstats = Use: Place a fragmentation mine on targeted spot. When triggered everyone caught in the blast suffer 36-48 heat damage as well as damage from 3-7 shrapnel, each shrapnel dealing 29-50 mechanical damage. Targets closer to detonation have greater chance of receiving shrapnel. |
(Cooldown: 10s) | (Cooldown: 10s) | ||
− | | whitestats2 | + | | whitestats2 = Cannot be used in combat |
− | | value | + | | weight = 2,00 |
+ | | value = 510 | ||
}} | }} | ||
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== Crafting == | == Crafting == | ||
− | [[{{PAGENAME}}]] can be crafted with [[Blueprint: Mine]]. It requires a [[Frag Mine Case]] and | + | [[{{PAGENAME}}]] can be crafted with [[Blueprint: Mine]]. It requires a [[Frag Mine Case]] and [[Hexogen]]. |
== Variants == | == Variants == |
Revision as of 00:02, 3 February 2014
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This anti-personnel mine is designed to disperse shrapnel upon detonating. | |||
Weight: 2,00 | |||
Value: 510
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Deals approximately 318 average damage against unarmored targets near the center of explosion with maximal of shrapnel hits, or half that with minimal shrapnel hits. Damage is decreased considerably against targets with high damage threshold.
Crafting
Frag Mine Mk III can be crafted with Blueprint: Mine. It requires a Frag Mine Case and Hexogen.
Variants
Other info
Stackable: Yes (10)
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