Difference between revisions of "Protectorate Heavy Gunner"

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{{Stub}}
 
 
{{Character Infobox
 
{{Character Infobox
 
| name    = Protectorate Heavy Gunner
 
| name    = Protectorate Heavy Gunner
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| faction  = [[Protectorate]]
 
| faction  = [[Protectorate]]
 
| roles    = Guard
 
| roles    = Guard
| location = [[Core City]]
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| location = [[Epione Lab]]<br>[[Fort Apogee]]<br>[[Junkyard]]<br>[[Port Zenith]]<br>[[Rail Crossing]]<br>[[South Railroad Outpost]]
 
| quests  =  
 
| quests  =  
 
| loot    =  
 
| loot    =  
| level    =  
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| level    = 20
| health  =  
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| health  = 360
 
| shield  =  
 
| shield  =  
 
| psipool  =  
 
| psipool  =  
 +
| abilities  = [[Full-Auto]]
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| initiative  = 17
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| actionpoints = 50
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|
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| strength = 10
 +
| dexterity = 6
 +
| agility = 6
 +
| constitution = 9
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| perception = 8
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| will = 5
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| intelligence = 5
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|
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| guns = 110 (147)
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| throwing = 70 (81)
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| melee = 100 (150)
 
}}
 
}}
  
Generic '''Protectorate Heavy Gunners''' are characters in [[Core City]].
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Generic '''Protectorate Heavy Gunners'''. They are AR users, but also carry a sledgehammer as back-up, and some [[Frag Grenade Mk III]]s.
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== Random events ==
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* [[Protectorate Patrol]]
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* [[Protectorate Patrol vs Everyone]]
  
  

Latest revision as of 13:54, 13 June 2024

Protectorate Heavy Gunner

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Protectorate Heavy Gunner model.png

Description
Faction Protectorate
Role Guard
Location Epione Lab
Fort Apogee
Junkyard
Port Zenith
Rail Crossing
South Railroad Outpost
Abilities Full-Auto
Combat Stats
Combat Stats Level: 20
Action Points: 50
Initiative: 17
Base Abilities Strength: 10
Dexterity: 6
Agility: 6
Constitution: 9
Perception: 8
Will: 5
Intelligence: 5
Skills Guns: 110 (147)
Throwing: 70 (81)
Melee: 100 (150)

Generic Protectorate Heavy Gunners. They are AR users, but also carry a sledgehammer as back-up, and some Frag Grenade Mk IIIs.

Random events