Difference between revisions of "Protectorate Sentinel"

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| faction  = [[Protectorate]]
 
| faction  = [[Protectorate]]
 
| roles    = Guard
 
| roles    = Guard
| location = [[Epione Lab]]<br>[[Fort Apogee]]<br>[[Junkyard]]<br>[[Port Zenith]]<br>[[Rail Crossing]]
+
| location = [[Epione Lab]]<br>[[Fort Apogee]]<br>[[Junkyard]]<br>[[Port Zenith]]<br>[[Rail Crossing]]<br>[[South Railroad Outpost]]
 
| quests  =  
 
| quests  =  
 
| loot    =  
 
| loot    =  
| level    =  
+
| level    = 20
 
| health  = 330
 
| health  = 330
 
| shield  =  
 
| shield  =  
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| initiative  = 19
 
| initiative  = 19
 
| actionpoints = 50
 
| actionpoints = 50
 +
|
 +
| strength = 9
 +
| dexterity = 8
 +
| agility = 6
 +
| constitution = 8
 +
| perception = 8
 +
| will = 6
 +
| intelligence = 5
 +
|
 +
| guns = 110 (147)
 +
| throwing = 110 (147)
 +
| melee = 90 (128)
 +
| dodge = 50 (63)
 +
| evasion = 50 (63)
 
}}
 
}}
  
 
Generic '''Protectorate Sentinels'''. They wield a pistol and carry some [[Flashbang]]s.
 
Generic '''Protectorate Sentinels'''. They wield a pistol and carry some [[Flashbang]]s.
 +
 +
== Random events ==
 +
* [[Protectorate Patrol]]
 +
* [[Protectorate Patrol vs Everyone]]
  
  

Latest revision as of 14:00, 13 June 2024

Protectorate Sentinel

Default.png Default l.png
330

Protectorate Sentinel.png

Description
Faction Protectorate
Role Guard
Location Epione Lab
Fort Apogee
Junkyard
Port Zenith
Rail Crossing
South Railroad Outpost
Abilities Aimed Shot
Execute
Kneecap Shot
Sharpshooter
Combat Stats
Combat Stats Level: 20
Action Points: 50
Initiative: 19
Base Abilities Strength: 9
Dexterity: 8
Agility: 6
Constitution: 8
Perception: 8
Will: 6
Intelligence: 5
Skills Guns: 110 (147)
Throwing: 110 (147)
Melee: 90 (128)
Dodge: 50 (63)
Evasion: 50 (63)

Generic Protectorate Sentinels. They wield a pistol and carry some Flashbangs.

Random events