Difference between revisions of "Melee"

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Melee increases your damage and precision with all melee weapons and unarmed.
 
Melee increases your damage and precision with all melee weapons and unarmed.
  
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The formula for damage gained from Melee skill is  <code>Base Damage * (1 + 0.7 * Effective Melee Skill / 100)</code>. See [[Precision]] and [[Dodge]] for details on precision mechanics.
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The formula for damage gained from Melee skill is  <code>Base Damage * (1 + 0.7 * Effective Melee Skill / 100)</code>. If its a light weapon (e.g. knife) the formula instead is <code>Base Damage * (1 + 0.5 * Effective Melee Skill / 100)</code>. See [[Precision]] for details on precision mechanics.
  
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== Weapon models ==
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== Weapon types ==
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=== Fist weapons ===
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'''Main types'''
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* {{Itemlink|Combat Gloves}} (craftable)
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* [[Unarmed]]
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* {{Itemlink|Brass Knuckles}}
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* [[Fist weapons]]
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* {{Itemlink|Boxing Gloves}}
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* [[Knives]]
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* {{Itemlink|Power Fist}} (unique)
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* [[Swords]]{{expedition-inline}}
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* {{Itemlink|Ripper's Glove}} (unique)
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* [[Spears]]{{expedition-inline}}
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* {{Itemlink|The Claw}} (unique)
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* [[Sledgehammers]]
  
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=== Knives ===
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'''Other'''
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* {{Itemlink|Combat Knife}} (craftable)
 
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* {{Itemlink|Dagger}} (craftable)
 
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* {{Itemlink|Serrated Knife}} (craftable)
 
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* {{Itemlink|Shiv}}
 
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* {{Itemlink|Bone Handle Knife}} (unique)
 
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* {{Itemlink|Dehumanizer}} (unique)
 
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* {{Itemlink|Jackknife}} (unique)
 
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* {{Itemlink|Kohlmeier's Lucky Knife}} (unique)
 
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* {{Itemlink|Kukri}} (unique)
 
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=== Sledgehammers ===
 
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* {{Itemlink|Sledgehammer}} (craftable)
 
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* {{Itemlink|Balor's Hammer}} (unique)
 
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* {{Itemlink|Mind Cracker}} (unique)
 
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* {{Itemlink|Quake}} (unique)
 
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=== Other ===
 
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* {{Itemlink|Butcher's Cleaver}} (unique)
 
 
* {{Itemlink|Steel Crowbar}}
 
* {{Itemlink|Steel Crowbar}}
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* {{Itemlink|Unarmed}}
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* {{Itemlink|Rolling Pin}}
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* {{Itemlink|Claws}}
  
 
== Related feats ==
 
== Related feats ==

Latest revision as of 17:22, 29 December 2025

Melee is a skill.

“ Increases damage with melee weapons and unarmed attacks and helps you overcome your target's dodge rating. ”

— In-game description

Related Base Ability

Skill Synergies

  • None

Details

Melee increases your damage and precision with all melee weapons and unarmed.

The formula for damage gained from Melee skill is Base Damage * (1 + 0.7 * Effective Melee Skill / 100). If its a light weapon (e.g. knife) the formula instead is Base Damage * (1 + 0.5 * Effective Melee Skill / 100). See Precision for details on precision mechanics.

Weapon types

Main types

Other

Related feats

See Category:Melee feats.

Related items