Difference between revisions of "Plasma Pistol"
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{{tabbed infobox | {{tabbed infobox | ||
| tab1 = Basic model | | tab1 = Basic model | ||
| tab2 = Amplified | | tab2 = Amplified | ||
| tab3 = Smart | | tab3 = Smart | ||
+ | | tab4 = Efficient | ||
}} | }} | ||
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[[File:Smart Plasma Pistol.png]] '''Smart''' (increases damage of special attacks) | [[File:Smart Plasma Pistol.png]] '''Smart''' (increases damage of special attacks) | ||
+ | [[File:Efficient Plasma Pistol.png]] '''Efficient''' (reduced energy usage per shot) | ||
+ | |||
+ | [[File:Polarizing Plasma Pistol.png]] '''Polarizing''' (chance to [[Polarized|polarize]], reducing energy/electricity resistances and increasing chance to get critically hit){{expedition-inline|Expedition}} | ||
+ | <!-- | ||
+ | please don't remove. the primary purpose of this list is debugging itemlink template, which isn't terribly useful for wiki readers, so it's been commented out to improve page load times. | ||
{{hiddensection|Complete name variant list| | {{hiddensection|Complete name variant list| | ||
* {{Itemlink|Plasma Pistol}} | * {{Itemlink|Plasma Pistol}} | ||
** {{Itemlink|Amplified Plasma Pistol}} | ** {{Itemlink|Amplified Plasma Pistol}} | ||
+ | ** {{Itemlink|Efficient Plasma Pistol}} | ||
** {{Itemlink|Smart Plasma Pistol}} | ** {{Itemlink|Smart Plasma Pistol}} | ||
− | }} | + | ** {{Itemlink|Efficient Amplified Plasma Pistol}} |
+ | ** {{Itemlink|Smart Amplified Plasma Pistol}} | ||
+ | ** {{Itemlink|Smart Efficient Plasma Pistol}} | ||
+ | }}--> | ||
== Ammo == | == Ammo == |
Latest revision as of 16:01, 29 April 2022
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This is a plasma pistol powered by a plasma core. | |||
Damage: 36-58
| |||
Impact speed: Very High | |||
Base action points: 40 AP | |||
Range: 8 (optimal: 5) | |||
Critical chance: 5% | |||
Critical damage bonus: 120% | |||
Energy usage per shot: 9.5 | |||
Energy: 47 | |||
Durability: 690 / 690 (electronic) | |||
Can be disassembled. | |||
Weight: 2.35 | |||
Value: 11300
|
| |||
This is a plasma pistol powered by a plasma core. It sports a circular wave amplifier that periodically amplifies energy output. | |||
Damage: 36-58
| |||
Impact speed: Very High | |||
Base action points: 40 AP | |||
Range: 8 (optimal: 5) | |||
Critical chance: 5% | |||
Critical damage bonus: 205% | |||
Energy usage per shot: 11.4 | |||
Energy: 47 | |||
Durability: 690 / 690 (electronic) | |||
Can be disassembled. | |||
Weight: 2.45 | |||
Value: 14000
|
| |||
This is a plasma pistol powered by a plasma core. It sports a module that runs targeting assistance software which increases efficiency of precision shots. | |||
Damage: 36-58
| |||
Impact speed: Very High | |||
Base action points: 40 AP | |||
Range: 8 (optimal: 5) | |||
Critical chance: 5% | |||
Critical damage bonus: 120% | |||
Equip: Damage of special attacks increased by 30% | |||
Energy usage per shot: 11.4 | |||
Energy: 47 | |||
Durability: 690 / 690 (electronic) | |||
Can be disassembled. | |||
Weight: 2.35 | |||
Value: 14300
|
| |||
This is a plasma pistol powered by a plasma core. The installed energy converter reduces the energy usage per shot. | |||
Damage: 36-58
| |||
Impact speed: Very High | |||
Base action points: 40 AP | |||
Range: 8 (optimal: 5) | |||
Critical chance: 5% | |||
Critical damage bonus: 120% | |||
Energy usage per shot: 6.6 | |||
Energy: 47 | |||
Durability: 690 / 690 (electronic) | |||
Can be disassembled. | |||
Weight: 2.35 | |||
Value: 13600
|
Plasma Pistol is a type of energy pistol. All infobox examples on this article are crafted from Quality 50 components unless noted otherwise.
Description
Unlike firearms, plasma pistols deal half of their damage as Energy and half as Heat, but they have a slightly lower damage potential than a firearm of similar quality. Plasma pistols resemble large-caliber pistols in terms of AP cost and damage. They can use any kind of batteries as their ammo.
Compared to Laser Pistols, plasma pistols have much higher damage per shot, energy usage per shot, AP cost, and also lower precision and range.
Crafting
Plasma Pistol can be crafted with Blueprint: Energy Pistol.
Variants
Quality of the emitter determines the damage potential and durability of energy weapons.
Energy core
Enhancements
Amplified (increased critical damage bonus)
Smart (increases damage of special attacks)
Efficient (reduced energy usage per shot)
Polarizing (chance to polarize, reducing energy/electricity resistances and increasing chance to get critically hit) Expedition
Ammo