Difference between revisions of "Ripper's Glove"
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| type = Melee Weapon | | type = Melee Weapon | ||
| description = Fingertips of this glove are lined with wicked talons designed specifically to tear skin and rip flesh. | | description = Fingertips of this glove are lined with wicked talons designed specifically to tear skin and rip flesh. | ||
− | | damage = | + | | damage = 8-18 |
| impactspeed = Very Low | | impactspeed = Very Low | ||
| ap = 12 AP | | ap = 12 AP | ||
Line 11: | Line 11: | ||
| critchance = 4% | | critchance = 4% | ||
| critbonus = 85% | | critbonus = 85% | ||
− | | capabilities = Bypasses 80% of target's energy shield. | + | | capabilities = Bypasses 80% of target's energy shield..<br><br>{{On hit|30% chance to inflict a bleeding wound that deals additional 100% damage over 3 turns.}}<br><br>{{On hit|30% chance to inflict a bleeding wound that deals additional 100% damage over 3 turns.}}<br><br>{{On hit|30% chance to inflict a bleeding wound that deals additional 100% damage over 3 turns.}} |
− | | incurred = Incurs | + | | incurred = Incurs 140% of mechanical damage resistance and threshold.<br><br>Damage increased by 5% for every point in strength above 5 |
| energy = | | energy = | ||
| durability = 1410 / 1410 (fabric) | | durability = 1410 / 1410 (fabric) | ||
Line 22: | Line 22: | ||
== Description == | == Description == | ||
− | A special kind of combat glove that has higher chance to cause [[Bleeding Wound]]s than any other weapon. | + | A special kind of combat glove that has a higher chance to cause [[Bleeding Wound]]s than any other weapon. |
== Location == | == Location == | ||
Line 28: | Line 28: | ||
== History == | == History == | ||
+ | * [[1.1.5.0]] - Improved stats | ||
* [[1.0.3.6]] - Increased value | * [[1.0.3.6]] - Increased value | ||
* [[1.0.0.0]] - introduced | * [[1.0.0.0]] - introduced |
Latest revision as of 08:59, 1 February 2022
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Fingertips of this glove are lined with wicked talons designed specifically to tear skin and rip flesh. | |||
Damage: 8-18 | |||
Impact speed: Very Low | |||
Base action points: 12 AP | |||
Range: Melee | |||
Critical chance: 4% | |||
Critical damage bonus: 85% | |||
Bypasses 80% of target's energy shield.. On hit: 30% chance to inflict a bleeding wound that deals additional 100% damage over 3 turns. On hit: 30% chance to inflict a bleeding wound that deals additional 100% damage over 3 turns. On hit: 30% chance to inflict a bleeding wound that deals additional 100% damage over 3 turns. | |||
Incurs 140% of mechanical damage resistance and threshold. Damage increased by 5% for every point in strength above 5 | |||
Durability: 1410 / 1410 (fabric) | |||
Weight: 0.25 | |||
Value: 7000
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Rippers's Glove is a unique combat glove.
Description
A special kind of combat glove that has a higher chance to cause Bleeding Wounds than any other weapon.
Location
Wielded by Lunatic Ripper in Utility Station 7 adjacent to Harpocrates Station.
History