Difference between revisions of "Sørmirbæren Spirit Staff"

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(Sørmirbæren weapon)
 
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| impactspeed  = Very Low
 
| impactspeed  = Very Low
 
| ap          = 25 AP
 
| ap          = 25 AP
| range        = Extende Melee (1)
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| range        = Extended Melee (1)
 
| critchance  = 5%
 
| critchance  = 5%
 
| critbonus    = 100%
 
| critbonus    = 100%
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| capabilities = {{On hit|Gains Spear Guard, which gives the attacker 50% chance to block up to 10 mechanical damage until the end of next turn. The amount blocked cannot exceed half the character's melee skill.}}<br><br>{{On hit|35% chance to inflict a bleeding wound that deals additional 40% damage over 3 turns.}}
 
| capabilities = {{On hit|Gains Spear Guard, which gives the attacker 50% chance to block up to 10 mechanical damage until the end of next turn. The amount blocked cannot exceed half the character's melee skill.}}<br><br>{{On hit|35% chance to inflict a bleeding wound that deals additional 40% damage over 3 turns.}}
 
| incurred    = Ignores 25% (multiplicative) of mechanical damage resistance when attacking organic targets<br><br>Damage increased by 8% for every point of strength above 7.
 
| incurred    = Ignores 25% (multiplicative) of mechanical damage resistance when attacking organic targets<br><br>Damage increased by 8% for every point of strength above 7.
| onequip      = Equip: Intimidation increased by 15<br>Equip: Psionic critical damage bonus increased by 40%<br>Equip: Psi ability psi cost decreased by 1<br>Equip: Neural Overload damage increased by 15%<br>Equip: Neural Overload intimidates targets, reducing their offensive skills by 25 for 2 turns.<br>{{color|red|Health decreased by 35}}
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| onequip      = Equip: Intimidation increased by 15<br>Equip: Psionic critical damage bonus increased by 40%<br>Equip: Neural Overload damage increased by 15%<br>Equip: Neural Overload intimidates targets, reducing their offensive skills by 25 for 2 turns.<br>{{color|red|Equip: Health decreased by 35}}
 
| durability  = 1500 / 1500 (mechanical)
 
| durability  = 1500 / 1500 (mechanical)
 
| weight      = 9.00
 
| weight      = 9.00
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== Description ==
 
== Description ==
{{expand section}}
+
The Spirit Staff boosts psionic critical damage bonus, [[Neural Overload]] and [[Intimidation]], but reduces the user's [[Health]]. It functions poorly as a [[Spears|spear]] with its high base AP cost and relatively low damage, though it does have a chance to inflict a [[Bleeding Wound]] with each attack.
  
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'''NOTE: Minimal [[Strength]] is not required to gain the bonuses given by this weapon.'''
 
== Location ==
 
== Location ==
{{expand section}}
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Wielded by [[Sørmirbæren Öyetsppæter]]s.
  
 
== History ==
 
== History ==
 +
* [[1.1.1.0]] (Expedition) - Sormirbaren Spirit Staff no longer reduces psi costs
 
* [[1.1.0]] (Expedition) - introduced
 
* [[1.1.0]] (Expedition) - introduced
  

Latest revision as of 08:39, 23 February 2023

This page contains content from Underrail: Expedition expansion.
Sørmirbæren Spirit Staff.png
Sørmirbæren Spirit Staff
Melee Weapon
A cross between a spear and a staff made out of long bone with the spear tip-like symbol inside a circle lined with sharp teeth at the top. Holding it gives you an unsettling feeling.
Damage: 20-36 (Mechanical)
Impact speed: Very Low
Base action points: 25 AP
Range: Extended Melee (1)
Critical chance: 5%
Critical damage bonus: 100%
Minimal strength: 6
On hit: Gains Spear Guard, which gives the attacker 50% chance to block up to 10 mechanical damage until the end of next turn. The amount blocked cannot exceed half the character's melee skill.

On hit: 35% chance to inflict a bleeding wound that deals additional 40% damage over 3 turns.
Ignores 25% (multiplicative) of mechanical damage resistance when attacking organic targets

Damage increased by 8% for every point of strength above 7.
Equip: Intimidation increased by 15
Equip: Psionic critical damage bonus increased by 40%
Equip: Neural Overload damage increased by 15%
Equip: Neural Overload intimidates targets, reducing their offensive skills by 25 for 2 turns.
Equip: Health decreased by 35
Durability: 1500 / 1500 (mechanical)
Weight: 9.00
Value: 1000

Sørmirbæren Spirit Staff is a Sørmirbæren weapon.

Description

The Spirit Staff boosts psionic critical damage bonus, Neural Overload and Intimidation, but reduces the user's Health. It functions poorly as a spear with its high base AP cost and relatively low damage, though it does have a chance to inflict a Bleeding Wound with each attack.

NOTE: Minimal Strength is not required to gain the bonuses given by this weapon.

Location

Wielded by Sørmirbæren Öyetsppæters.

History

  • 1.1.1.0 (Expedition) - Sormirbaren Spirit Staff no longer reduces psi costs
  • 1.1.0 (Expedition) - introduced