Difference between revisions of "Hermit Crab"
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| portrait = xpbl_hermitcrab1_l.png | | portrait = xpbl_hermitcrab1_l.png | ||
| background = xpbl_basaltcave.png | | background = xpbl_basaltcave.png | ||
− | | health = | + | | health = 300 |
| shield = | | shield = | ||
| psipool = | | psipool = | ||
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| location = [[Black Sea]] | | location = [[Black Sea]] | ||
| loot = [[Pillow-shaped Sponge]] <br> [[Mutant Crustacean Egg]] <br> [[Insectoid Salivarium]] | | loot = [[Pillow-shaped Sponge]] <br> [[Mutant Crustacean Egg]] <br> [[Insectoid Salivarium]] | ||
− | | abilities = | + | | abilities = Chance to [[Daze]]<br> Chance to block melee attacks. |
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− | | level = | + | | level = 20 |
− | | damage = | + | | damage = {{Mechanical|100-150|number only}} ({{Mechanical|241-362|number only}}) |
| range = | | range = | ||
| actionpoints = 50 | | actionpoints = 50 | ||
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| fortitude = | | fortitude = | ||
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− | | strength = | + | | strength = 16 |
− | | dexterity = | + | | dexterity = 16 |
− | | agility = | + | | agility = 4 |
− | | constitution = | + | | constitution = 14 |
− | | perception = | + | | perception = 6 |
− | | will = | + | | will = 4 |
− | | intelligence = | + | | intelligence = 3 |
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− | + | | melee = 100 (201) | |
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− | | melee = | ||
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− | | mechanical = | + | | mechanical = 55% / 35 |
− | | heat = | + | | heat = 25% / 0 |
− | | cold = | + | | cold = 25% / 0 |
− | | electricity = | + | | electricity = 0% / 0 |
− | | acid = | + | | acid = 0% / 0 |
− | | energy = | + | | energy = 0% / 0 |
− | | bio = | + | | bio = 100% |
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| charfile = hermitcrab | | charfile = hermitcrab | ||
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== Description == | == Description == | ||
− | + | Hermit crabs are critters that hide in shells that protect them from detection. When the player comes close, or alerts the crab to its presence, they will come out of hiding. | |
+ | |||
+ | Their shells range from the usual empty mollusk and nautilus shells to NFT crates, barrels, and even giant skulls. However, this is purely cosmetic in function. | ||
== Fighting tactics == | == Fighting tactics == | ||
− | + | The crab's main attack is a claw bash that dazes the player, removing a few action points. Their shell also provides protection from melee attacks, similar to [[Spear Guard]], giving them a chance to block up to 20 mechanical melee damage. | |
== Gallery == | == Gallery == |
Latest revision as of 15:37, 7 December 2023
This article is a stub. You can help Underrail Wiki by expanding it. |
This page contains content from Underrail: Expedition expansion.
Hermit Crab | |||||||||||
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Critter | |||||||||||
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Location | Black Sea | ||||||||||
Loot | Pillow-shaped Sponge Mutant Crustacean Egg Insectoid Salivarium | ||||||||||
Abilities | Chance to Daze Chance to block melee attacks. | ||||||||||
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Hermit Crab is a critter in Underrail: Expedition expansion.
Description
Hermit crabs are critters that hide in shells that protect them from detection. When the player comes close, or alerts the crab to its presence, they will come out of hiding.
Their shells range from the usual empty mollusk and nautilus shells to NFT crates, barrels, and even giant skulls. However, this is purely cosmetic in function.
Fighting tactics
The crab's main attack is a claw bash that dazes the player, removing a few action points. Their shell also provides protection from melee attacks, similar to Spear Guard, giving them a chance to block up to 20 mechanical melee damage.
Gallery
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