Difference between revisions of "Spearhead"
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{{tabbed infobox | {{tabbed infobox | ||
| tab1 = 7.62mm Spearhead | | tab1 = 7.62mm Spearhead | ||
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== Description == | == Description == | ||
− | The | + | The Spearhead sniper rifle is only available in 7.62mm and cannot use the [[Bipod]] attachment because it has an integral foregrip. It has a lower AP cost and lower close quarters/move and shoot precision penalties than most other sniper rifles, but it lacks the small increase to either critical chance or critical damage bonus found on other sniper rifles. |
It cannot be bought in shops, unlike other types of sniper rifles. | It cannot be bought in shops, unlike other types of sniper rifles. | ||
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{{AmmoGroup|7.62mm}} | {{AmmoGroup|7.62mm}} | ||
+ | == Trivia == | ||
+ | Crafting a Spearhead with the [[Rapid Reloader]] enhancement used to drop its base AP cost to 24, making it the only craftable sniper rifle that could be shot twice per turn with the usual 50 APs. This was changed in [[1.1.2.0]] to 32 base and 26 with the [[Rapid Reloader]]. | ||
{{Weapons navbox}} | {{Weapons navbox}} |
Latest revision as of 17:33, 18 June 2024
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This is a 7.62mm caliber Spearhead type sniper rifle. | |||
Damage: 34-65 (Mechanical) | |||
Impact speed: High | |||
Base action points: 32 AP | |||
Range: 20 (optimal: 14) | |||
Precision: +10% | |||
Close quarters precision: -25% | |||
Move and shoot precision: -15% | |||
Critical chance: 13% | |||
Critical damage bonus: 100% | |||
Minimal strength: 5 | |||
Minimal weapon skill: 50 | |||
Ammo type: 7.62mm rounds | |||
Magazine capacity: 10 | |||
Use: Unload all the ammo from the weapon. (AP: 5) | |||
Durability: 690 / 690 (mechanical) | |||
Can be disassembled. | |||
Weight: 4.00 | |||
Value: 8625
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Spearhead is a sniper rifle model. All infobox examples on this article are crafted from Quality 50 components unless noted otherwise.
Description
The Spearhead sniper rifle is only available in 7.62mm and cannot use the Bipod attachment because it has an integral foregrip. It has a lower AP cost and lower close quarters/move and shoot precision penalties than most other sniper rifles, but it lacks the small increase to either critical chance or critical damage bonus found on other sniper rifles.
It cannot be bought in shops, unlike other types of sniper rifles.
Crafting
It is based on Sniper Rifle Frame: Spearhead. Quality of the frame determines the weapon's damage potential and durability.
- For more details on its components, see Blueprint: Sniper Rifle.
Variants
Caliber
7.62mm Spearhead (32 base AP cost, 10 magazine capacity)
Scope
Scope (+10% precision, +3% critical chance)
Anatomically-Aware Scope (+50% critical damage bonus)
High Resolution Digital Scope (+10% critical chance)
Enhancements
Spearhead Commando (Rifle Barrel Retractor, close quarters precision penalty reduced to 12%)
Spearhead XM (Extended Rifle Magazine, +20% magazine capacity)
Rapid Spearhead (Rapid Reloader, -20% Base AP cost)
Smart Spearhead (Smart Module, increased damage with special attacks)
Ammo
- 7.62mm: Standard, JHP, W2C, Micro-Shrapnel
Trivia
Crafting a Spearhead with the Rapid Reloader enhancement used to drop its base AP cost to 24, making it the only craftable sniper rifle that could be shot twice per turn with the usual 50 APs. This was changed in 1.1.2.0 to 32 base and 26 with the Rapid Reloader.