Difference between revisions of "Spearhead"

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{{Outdated|reason=[[1.1.2.0]] changes}}
 
 
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| tab1 = 7.62mm Spearhead
 
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== Description ==
 
== Description ==
The '''Spearhead''' is a relatively new model of sniper rifle introduced in version [[0.1.12.0]]. It is only available in 7.62mm caliber and cannot use the [[Bipod]] attachment because it has an integral foregrip. It has lower AP cost and lower close quarters/unfocused precision penalties than most other sniper rifles. But it lacks the small bonus to either crit chance or crit damage bonus found on other sniper rifles. Crafting a Spearhead with the [[Rapid Reloader]] enhancement used to drop its base AP cost to 24, making it the only craftable sniper rifle that can be shot twice per turn with normal 50 AP. This was changed in [[1.1.2.2]] to 32 base and 26 with [[Rapid Reloader]]. The unique [[Dragunov]] sniper rifle also has 25 base AP cost.
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The Spearhead sniper rifle is only available in 7.62mm and cannot use the [[Bipod]] attachment because it has an integral foregrip. It has a lower AP cost and lower close quarters/move and shoot precision penalties than most other sniper rifles, but it lacks the small increase to either critical chance or critical damage bonus found on other sniper rifles.
  
 
It cannot be bought in shops, unlike other types of sniper rifles.
 
It cannot be bought in shops, unlike other types of sniper rifles.
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{{AmmoGroup|7.62mm}}
 
{{AmmoGroup|7.62mm}}
  
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== Trivia ==
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Crafting a Spearhead with the [[Rapid Reloader]] enhancement used to drop its base AP cost to 24, making it the only craftable sniper rifle that could be shot twice per turn with the usual 50 APs. This was changed in [[1.1.2.0]] to 32 base and 26 with the [[Rapid Reloader]].
  
 
{{Weapons navbox}}
 
{{Weapons navbox}}

Latest revision as of 17:33, 18 June 2024

7.62mm Spearhead.png
7.62mm Spearhead
Sniper Rifle
This is a 7.62mm caliber Spearhead type sniper rifle.
Damage: 34-65 (Mechanical)
Impact speed: High
Base action points: 32 AP
Range: 20 (optimal: 14)
Precision: +10%
Close quarters precision: -25%
Move and shoot precision: -15%
Critical chance: 13%
Critical damage bonus: 100%
Minimal strength: 5
Minimal weapon skill: 50
Ammo type: 7.62mm rounds
Magazine capacity: 10
Use: Unload all the ammo from the weapon.
(AP: 5)
Durability: 690 / 690 (mechanical)
Can be disassembled.
Weight: 4.00
Value: 8625
v · d · e

Spearhead is a sniper rifle model. All infobox examples on this article are crafted from Quality 50 components unless noted otherwise.

Description

The Spearhead sniper rifle is only available in 7.62mm and cannot use the Bipod attachment because it has an integral foregrip. It has a lower AP cost and lower close quarters/move and shoot precision penalties than most other sniper rifles, but it lacks the small increase to either critical chance or critical damage bonus found on other sniper rifles.

It cannot be bought in shops, unlike other types of sniper rifles.

Crafting

It is based on Sniper Rifle Frame: Spearhead. Quality of the frame determines the weapon's damage potential and durability.

For more details on its components, see Blueprint: Sniper Rifle.

Variants

Caliber

7.62mm Spearhead.png 7.62mm Spearhead (32 base AP cost, 10 magazine capacity)

Scope

7.62mm Spearhead.png Scope (+10% precision, +3% critical chance)

7.62mm Spearhead (Anatomically-Aware Scope).png Anatomically-Aware Scope (+50% critical damage bonus)

7.62mm Spearhead (High Resolution Digital Scope).png High Resolution Digital Scope (+10% critical chance)

Enhancements

7.62mm Spearhead Commando.png Spearhead Commando (Rifle Barrel Retractor, close quarters precision penalty reduced to 12%)

7.62mm Spearhead XM.png Spearhead XM (Extended Rifle Magazine, +20% magazine capacity)

7.62mm Spearhead.png Rapid Spearhead (Rapid Reloader, -20% Base AP cost)

Smart 7.62mm Spearhead.png Smart Spearhead (Smart Module, increased damage with special attacks)


Ammo

Trivia

Crafting a Spearhead with the Rapid Reloader enhancement used to drop its base AP cost to 24, making it the only craftable sniper rifle that could be shot twice per turn with the usual 50 APs. This was changed in 1.1.2.0 to 32 base and 26 with the Rapid Reloader.