Difference between revisions of "Barbaton"

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| critchance  = 8%
 
| critchance  = 8%
 
| critbonus    = 125%
 
| critbonus    = 125%
| minstr      = 16
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| minstr      = 15
 
| capabilities = {{On hit|10% chance to stun living target for 1 turn.}}<br><br>{{On hit|20% chance to inflict a bleeding wound that deals additional 50% damage over 3 turns.}}<br><br>{{On hit|20% chance to inflict a bleeding wound that deals additional 50% damage over 3 turns.}}
 
| capabilities = {{On hit|10% chance to stun living target for 1 turn.}}<br><br>{{On hit|20% chance to inflict a bleeding wound that deals additional 50% damage over 3 turns.}}<br><br>{{On hit|20% chance to inflict a bleeding wound that deals additional 50% damage over 3 turns.}}
 
| incurred    = Ignores mechanical damage threshold when attacking organic targets.<br><br>Damage increased by 10% for every point in strength above 8.
 
| incurred    = Ignores mechanical damage threshold when attacking organic targets.<br><br>Damage increased by 10% for every point in strength above 8.
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== Description ==
 
== Description ==
A heavy sledgehammer with a significant [[Strength]] requirement, the Barbaton hits hard and can inflict up to two bleeding wounds per every hit. It also has an increased critical chance and critical damage bonus and a boost to [[Intimidation]].
+
A heavy sledgehammer with a significant [[Strength]] requirement, the Barbaton hits hard and can inflict up to two [[Bleeding Wound]]s per every hit. It also has an increased critical chance and critical damage bonus and a boost to [[Intimidation]].
  
 
== Location ==
 
== Location ==
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[[Category:Items]]
 
[[Category:Items]]
 
[[Category:Weapons]]
 
[[Category:Weapons]]
 +
[[Category:Melee Weapons]]

Latest revision as of 04:51, 12 February 2022

This page contains content from Underrail: Expedition expansion.
Barbaton.png
Barbaton
Melee Weapon
A giant mace made out of many bones and teeth tied and glued together. It's unreasonably heavy.
Damage: 65-110 (Mechanical)
Impact speed: Very Low
Base action points: 25 AP
Range: Melee
Critical chance: 8%
Critical damage bonus: 125%
Minimal strength: 15
On hit: 10% chance to stun living target for 1 turn.

On hit: 20% chance to inflict a bleeding wound that deals additional 50% damage over 3 turns.

On hit: 20% chance to inflict a bleeding wound that deals additional 50% damage over 3 turns.
Ignores mechanical damage threshold when attacking organic targets.

Damage increased by 10% for every point in strength above 8.
Equip: Intimidation increased by 10
Durability: 1770 / 1770 (mechanical)
Weight: 40.00
Value: 7500

Barbaton is a unique sledgehammer.

Description

A heavy sledgehammer with a significant Strength requirement, the Barbaton hits hard and can inflict up to two Bleeding Wounds per every hit. It also has an increased critical chance and critical damage bonus and a boost to Intimidation.

Location

It's held by Bænkräster in a cave in Sørmirbæren Village (H11).

Bænkräster can also be met at Boneyard, where he will ambush the player when leaving Sørmirbæren Graveyard after desecrating it.

History

  • 1.1.0 (Expedition) - introduced