Difference between revisions of "Electroshock Generator"
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WikimanBot (talk | contribs) |
WikimanBot (talk | contribs) |
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| quality = 32 | | quality = 32 | ||
| skillsreq = :Electronics 32 | | skillsreq = :Electronics 32 | ||
− | | weight = 0 | + | | weight = 0.25 |
| value = 1140 | | value = 1140 | ||
+ | | datafile = Components\Weapons\ElectroshockGenerator.item | ||
}} | }} | ||
Revision as of 23:35, 10 November 2014
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Can be attached to melee weapons during crafting to produce electrical damage on impact. | |||
Quality: 32 ? | |||
Required crafting skills:
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Weight: 0.25 | |||
Value: 1140
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Electroshock Generator is an electronic part.
It adds electricity damage to melee weapons when powered by batteries.
Used in
- Blueprint: Energy Pistol
- Blueprint: Taser
- Blueprint: Sledgehammer (optional)
- Blueprint: Combat Gloves (optional)