Difference between revisions of "Assault Rifles"

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(added links to unique weapons)
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;Craftable
 
;Craftable
 
* [[Marauder]] — mediocre damage spread
 
* [[Marauder]] — mediocre damage spread
* [[Huszar]] — high damage spread, increased critical chance
+
* [[Huszar]] — high damage spread, small penalty to burst precision, increased critical chance
 
* [[Hornet]] — low damage spread, low AP cost, bonus to burst precision, low critical damage bonus
 
* [[Hornet]] — low damage spread, low AP cost, bonus to burst precision, low critical damage bonus
 
* [[Chimera]] (crafting only) — highest critical damage bonus
 
* [[Chimera]] (crafting only) — highest critical damage bonus

Revision as of 23:10, 26 February 2016

Assault Rifles are weapons. They use the Guns skill and have a moderate Strength requirement. They come in 7.62mm, 8.6mm and 9mm calibers.

Description

  • Single and burst fire
  • Slight moving penalty
  • No melee penalty
  • Medium-high range
  • High damage output, especially with short range burst
  • High skill requirement
  • Moderate strength requirement (6-7)

Models

Craftable
  • Marauder — mediocre damage spread
  • Huszar — high damage spread, small penalty to burst precision, increased critical chance
  • Hornet — low damage spread, low AP cost, bonus to burst precision, low critical damage bonus
  • Chimera (crafting only) — highest critical damage bonus
Unique

AP cost table

7.62mm[RR] 7.62mm 8.6mm[RR] 8.6mm 9mm[RR] 9mm
Hornet 9 [B] 11 [B] 10 [B] 12 12 14
Chimera - - 12 14 13 16
Marauder 11 [B] 13 12 14 - -
Huszar - - 12 14 13 16

Notes

[RR] Model with Rapid Reloader
[B] Can be Burst fired twice per turn with adrenaline shot.

Assault rifle feats